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Kochol Game Engine
0.1.0
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| Audio/Vidoe classes | |
| KGE core classes | |
| Effects classes | |
| Graphics classes | |
| Graphical User Interface | |
| Input/Output classes | |
| Mathematics classes | |
| Scene Classes | |
| This is the main class that user must create and Device will create other parts of engine | |
| The parameters that is used for initialize the KGE | |
| This class is for refrence counting and lock and unlocking object for multi thread purpose | |
| This class is an interface for resource loaders in KGE | |
| This class is a base class for plugin which will be used in KGE | |
| Loads plugins and manage them | |
| Abstract class for resources like textures, meshes, sounds, shaders, .. | |
| Resource manager take care of loading and unloading resources | |