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Kochol Game Engine
0.1.0
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Custom material for trees. More...
#include <CmTree.h>
Public Member Functions | |
| CMatTree () | |
| Constructor. | |
| ~CMatTree () | |
| Destructor. | |
| bool | CreateVertexShaderCode (MaterialParams *pMP, VertexShaderEntry ese) |
| Adds custom vertex transform for trees. | |
| bool | CreatePixelShaderCode (MaterialParams *pMP, PixelShaderEntry ese) |
| Nothing to do for pixel shader. | |
| void | SetShaderConstants (ShaderInstance *pSI) |
| Set gTree. | |
| CustomMaterial * | GetCopy () |
| Get a copy. | |
Public Member Functions inherited from kge::gfx::CustomMaterial | |
| CustomMaterial () | |
| Constructor. | |
| virtual | ~CustomMaterial () |
| Destructor. | |
| CustomMaterialType | GetType () |
Public Member Functions inherited from kge::KgeUnknown | |
| KgeUnknown () | |
| Constructor. | |
| virtual | ~KgeUnknown () |
| Destructor. | |
| virtual void | AddRef () |
| Add a reference to the object. | |
| virtual void | DecRef () |
| Decrease a reference from the object. if its reference count get 0 then the object will destroy. | |
| u32 | GetRefCount () |
| Return resource reference count. | |
| const char * | GetDebugText () |
| returns the instance debug text. | |
Static Public Member Functions | |
| static CMatTree * | GetSingletonPtr () |
| Gets the singleton pointer. | |
Public Attributes | |
| float | m_fVar |
Protected Attributes | |
| ShaderHandle | m_shVSgTree |
| float | m_fgTree [2] |
| float | m_fTime |
| int | m_iLastFrameNo |
Protected Attributes inherited from kge::gfx::CustomMaterial | |
| CustomMaterialType | m_eType |
Additional Inherited Members | |
Protected Member Functions inherited from kge::KgeUnknown | |
| void | SetDebugText (char *text) |
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inline |
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virtual |
Nothing to do for pixel shader.
Implements kge::gfx::CustomMaterial.
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virtual |
Adds custom vertex transform for trees.
Implements kge::gfx::CustomMaterial.
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virtual |
Get a copy.
Reimplemented from kge::gfx::CustomMaterial.
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static |
Gets the singleton pointer.
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virtual |
Set gTree.
Reimplemented from kge::gfx::CustomMaterial.
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protected |