Kochol Game Engine  0.1.0
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 1234]
oCkge::ph::Actor
oCkge::sn::AnimatedTextureParameters
oCkge::gfx::Animation
oCkge::gfx::AnimationData
oCkge::core::Array< T >This class is a dynamic array
oCkge::core::Array2D< T >
oCkge::core::Array< T >::ArrayItem
oCkge::core::ArrayPri< T, type >::ArraypItem
oCkge::core::ArrayPri< T, type >This class is a dynamic array
oCkge::en::assignAssign an ID
oCkge::gfx::ColorColor class
oCkge::gfx::ColorfIn class rang ba 4 float hast
oCkge::en::Component
oCkge::en::ComponentType< T >
oCkge::core::CPUThis class checks the CPU functionality like CPU cores, SSE support
oCkge::gfx::CustomVertexElementUse an array of CustomVertexElement to create custom vertices
oCkge::sn::DecalData
oCkge::efx::Effect
oCkge::efx::EffectManager
oCkge::en::EntityCreator
oCkge::en::EntityManager
oCkge::en::EntityType
oCEvent
oCkge::gui::EventArgsBase events class
oCEventHandler
oCEventInstancer
oCEventManager
oCkge::io::FileSystem
oCkge::io::FileSystemManagerFileSystemManager is the main manager for FileSystem
oCkge::math::Frustum
oCkge::core::Functor0< Treturn >This class is for calling a function with no argument
oCkge::core::Functor1< Treturn, Targ1 >This class is for calling a function with one argument
oCkge::core::Functor10< Treturn, Targ1, Targ2, Targ3, Targ4, Targ5, Targ6, Targ7, Targ8, Targ9, Targ10 >This class is for calling a function with ten argument
oCkge::core::Functor2< Treturn, Targ1, Targ2 >This class is for calling a function with two argument
oCkge::core::Functor3< Treturn, Targ1, Targ2, Targ3 >This class is for calling a function with three argument
oCkge::core::Functor4< Treturn, Targ1, Targ2, Targ3, Targ4 >This class is for calling a function with four argument
oCkge::core::Functor5< Treturn, Targ1, Targ2, Targ3, Targ4, Targ5 >This class is for calling a function with five argument
oCkge::core::Functor6< Treturn, Targ1, Targ2, Targ3, Targ4, Targ5, Targ6 >This class is for calling a function with six argument
oCkge::core::Functor7< Treturn, Targ1, Targ2, Targ3, Targ4, Targ5, Targ6, Targ7 >This class is for calling a function with seven argument
oCkge::core::Functor8< Treturn, Targ1, Targ2, Targ3, Targ4, Targ5, Targ6, Targ7, Targ8 >This class is for calling a function with eight argument
oCkge::core::Functor9< Treturn, Targ1, Targ2, Targ3, Targ4, Targ5, Targ6, Targ7, Targ8, Targ9 >This class is for calling a function with nine argument
oCkge::InitParametersThe parameters that is used for initialize the KGE
oCkge::core::PriorityArray< ValueType, PriorityType >::Item
oCkge::ph::Joint
oCkge::gfx::Joint
oCkge::io::JS_AXIS
oCkge::io::JS_INFO
oCkge::gfx::KeyFrame
oCkge::core::KgeArray
oCkge::core::KgeCond
oCkge::core::KgeMemory
oCkge::core::KgeThreadKGE thread interface
oCkge::KgeUnknownThis class is for refrence counting and lock and unlocking object for multi thread purpose
oCkge::libRocketKGERenderer
oCkge::libRocketKGESystem
oCkge::gfx::LightDataLight structure
oCkge::sfx::Sound3D::ListenerListener of Sound Class
oCkge::LoaderThis class is an interface for resource loaders in KGE
oCkge::io::Logger
oCkge::sn::TileTerrain2::MapIDData
oCkge::ph::Material
oCkge::math::Matrix
oCkge::efx::ShadowMapProjection::MeshMatrix
oCkge::en::Message
oCkge::net::Network
oCkge::net::NetworkEvents
oCkge::sn::ParticleSystemParameters
oCkge::ph::PhysManager
oCkge::ph::Plane
oCkge::math::Plane
oCkge::Plugin< T >This class is a base class for plugin which will be used in KGE
oCkge::PluginManagerLoads plugins and manage them
oCkge::core::PriorityArray< ValueType, PriorityType >
oCkge::math::Quat
oCkge::math::Ray
oCkge::ph::RaycastReport
oCkge::sn::RBuffer
oCkge::core::Rect< T >RECT
oCkge::sn::RemovedDecal
oCkge::ph::RevoluteJoint
oCkge::sn::SceneManagerModiriat konande sahne ha
oCkge::en::Server
oCkge::gfx::ShaderInstance
oCkge::math::Shape
oCkge::Singleton< T >
oCkge::Singleton< MaterialManager >
oCkge::Singleton< MeshManager >
oCkge::sfx::Sound3D::SoundBufferSound Buffer Class
oCkge::sfx::Sound3D::SoundSourceSound Source class interface
oCkge::av::SoundSystem
oCkge::core::Task
oCkge::core::TaskGroupTask group for defining different group of tasks and process them individually
oCkge::core::TaskManager
oCkge::gfx::TextureInfoEtelate marbot be texture haye load shode ke tavasote SceneManager zakhire mishe
oCkge::sn::TileTerrainData
oCkge::ph::TileTerrainShape
oCkge::math::Triangle
oCkge::ph::TriggerReport
oCkge::core::TSQueue< Data >A thread safe queue
oCkge::ph::UserNotify
oCkge::math::Vector
oCkge::math::Vector2< T >2D Vector
oCkge::gfx::Vertex2
oCkge::gfx::Vertex33D Vertex
oCkge::gfx::Vertex3C3D Vertex with color
oCkge::gfx::Vertex3CT3D Vertex with color and texture coordinate
oCkge::gfx::Vertex3I3D vertex with Bone ID
oCkge::gfx::Vertex3T3D Vertex with One texture
oCkge::gfx::Vertex3TN3D Vertex with one texture and normal vector
oCkge::gfx::Vertex3TNC3D vertex with texture, normal and color
oCkge::gfx::Vertex3TTN3D Vertex with two texcoord and normal vector
oCkge::gfx::VertexDecCustom vertex declaration
oCkge::gfx::VertexNTCNormal, texture and color
oCkge::en::WorldThe world class create EntityManager
\Ckge::en::WorldManager