#include <Bloom.h>
Public Member Functions |
| | Bloom () |
| | Constructor.
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| | ~Bloom () |
| | Destructor.
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| virtual void | PreRender (float elapsedTime=0.0f) |
| | The works must to do before rendering the object.
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| virtual void | Render () |
| | The works must to do after rendering the object.
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| virtual void | PostRenderEverything () |
| | The works must to do after rendering all of the scene nodes.
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| void | SetEnable (bool bEnable) |
| | Effect () |
| | Constructor.
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| virtual | ~Effect () |
| | Destructor.
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| virtual void | AddNodes (sn::SceneNode *pNodes) |
| | Add nodes of mesh that effect influencing on it.
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| virtual void | OnReset () |
| | For internal use.
|
Detailed Description
Definition at line 24 of file Bloom.h.
Constructor & Destructor Documentation
| kge::efx::Bloom::Bloom |
( |
| ) |
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| kge::efx::Bloom::~Bloom |
( |
| ) |
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Member Function Documentation
| virtual void kge::efx::Bloom::PostRenderEverything |
( |
| ) |
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inlinevirtual |
The works must to do after rendering all of the scene nodes.
Implements kge::efx::Effect.
Definition at line 41 of file Bloom.h.
| virtual void kge::efx::Bloom::PreRender |
( |
float |
elapsedTime = 0.0f | ) |
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virtual |
| virtual void kge::efx::Bloom::Render |
( |
| ) |
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virtual |
| void kge::efx::Bloom::SetEnable |
( |
bool |
bEnable | ) |
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inline |
Member Data Documentation
| bool kge::efx::Bloom::m_bEnable |
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protected |
| float kge::efx::Bloom::m_fPixelCoordsDownFilter[32] |
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protected |
| float kge::efx::Bloom::m_fPixelKernelH[26] |
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protected |
| float kge::efx::Bloom::m_fPixelKernelV[26] |
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protected |
The documentation for this class was generated from the following file:
- E:/mycodes/git/kge/Include/efx/Bloom.h