#include <Bloom.h>
Public Member Functions |
| Bloom () |
| Constructor.
|
| ~Bloom () |
| Destructor.
|
virtual void | PreRender (float elapsedTime=0.0f) |
| The works must to do before rendering the object.
|
virtual void | Render () |
| The works must to do after rendering the object.
|
virtual void | PostRenderEverything () |
| The works must to do after rendering all of the scene nodes.
|
void | SetEnable (bool bEnable) |
| Effect () |
| Constructor.
|
virtual | ~Effect () |
| Destructor.
|
virtual void | AddNodes (sn::SceneNode *pNodes) |
| Add nodes of mesh that effect influencing on it.
|
virtual void | OnReset () |
| For internal use.
|
Detailed Description
Definition at line 24 of file Bloom.h.
Constructor & Destructor Documentation
kge::efx::Bloom::Bloom |
( |
| ) |
|
kge::efx::Bloom::~Bloom |
( |
| ) |
|
Member Function Documentation
virtual void kge::efx::Bloom::PostRenderEverything |
( |
| ) |
|
|
inlinevirtual |
The works must to do after rendering all of the scene nodes.
Implements kge::efx::Effect.
Definition at line 41 of file Bloom.h.
virtual void kge::efx::Bloom::PreRender |
( |
float |
elapsedTime = 0.0f | ) |
|
|
virtual |
virtual void kge::efx::Bloom::Render |
( |
| ) |
|
|
virtual |
void kge::efx::Bloom::SetEnable |
( |
bool |
bEnable | ) |
|
|
inline |
Member Data Documentation
bool kge::efx::Bloom::m_bEnable |
|
protected |
float kge::efx::Bloom::m_fPixelCoordsDownFilter[32] |
|
protected |
float kge::efx::Bloom::m_fPixelKernelH[26] |
|
protected |
float kge::efx::Bloom::m_fPixelKernelV[26] |
|
protected |
The documentation for this class was generated from the following file:
- E:/mycodes/git/kge/Include/efx/Bloom.h