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Kochol Game Engine
0.1.0
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Effects classes. More...
Classes | |
class | Bloom |
class | BumpMap |
class | Cartoon |
class | Effect |
class | EffectManager |
class | MirrorPlane |
class | Refraction |
class | ShadowMapProjection |
class | ShadowPlane |
class | XPSM |
Enumerations | |
enum | EffectType { EET_ShadowPlane = 0, EET_MirrorPlane = 1, EET_BumpMap, EET_HardWareSkinning, EET_Cartoon, EET_Shadow, EET_Bloom, EET_PointLightInside, EET_PointLightOutside } |
Noe effecthai ke mikhahid ezafe konid. More... |
Variables | |
const float | ZFAR_MAX = 800.0f |
const float | ZNEAR_MIN = 1.0f |
const int | TEXDEPTH_HEIGHT_20 = 1536 |
const int | TEXDEPTH_WIDTH_20 = 1536 |
const int | TEXDEPTH_SIZE_11 = 1024 |
const float | W_EPSILON = 0.001f |
const float | SMQUAD_SIZE = 800.0f |
const int | NUM_OBJECTS = 400 |
const float | VIEW_ANGLE = 60.f |
Effects classes.
enum kge::efx::EffectType |
Noe effecthai ke mikhahid ezafe konid.
EET_ShadowPlane |
Saye e ke faghat roye ye plane miyofte. |
EET_MirrorPlane |
Mirror ke bar roye ye plane ghabele ejrast. |
EET_BumpMap |
Bump Mapping effect. |
EET_HardWareSkinning |
Hardware skinning is for calculating skeletal animation on GPU. |
EET_Cartoon |
Cartoon effect. |
EET_Shadow |
Shadow effects. |
EET_Bloom | |
EET_PointLightInside | |
EET_PointLightOutside |
const int kge::efx::NUM_OBJECTS = 400 |
Definition at line 25 of file ShadowMapProjection.h.
const float kge::efx::SMQUAD_SIZE = 800.0f |
Definition at line 24 of file ShadowMapProjection.h.
const int kge::efx::TEXDEPTH_HEIGHT_20 = 1536 |
Definition at line 20 of file ShadowMapProjection.h.
const int kge::efx::TEXDEPTH_SIZE_11 = 1024 |
Definition at line 22 of file ShadowMapProjection.h.
const int kge::efx::TEXDEPTH_WIDTH_20 = 1536 |
Definition at line 21 of file ShadowMapProjection.h.
const float kge::efx::VIEW_ANGLE = 60.f |
Definition at line 26 of file ShadowMapProjection.h.
const float kge::efx::W_EPSILON = 0.001f |
Definition at line 23 of file ShadowMapProjection.h.
const float kge::efx::ZFAR_MAX = 800.0f |
Definition at line 18 of file ShadowMapProjection.h.
const float kge::efx::ZNEAR_MIN = 1.0f |
Definition at line 19 of file ShadowMapProjection.h.