#include <Refraction.h>
Public Member Functions |
| Refraction () |
| Constructor.
|
| ~Refraction () |
| Destructor.
|
void | AddNodes (sn::SceneNode *pNodes) |
| Add nodes of mesh that effect influencing on it.
|
void | PreRender (float elapsedTime) |
| The works must to do before rendering the object.
|
void | Render () |
| The works must to do after rendering the object.
|
void | PostRenderEverything () |
| The works must to do after rendering all of the scene nodes.
|
void | SetTexScale (float x, float y) |
| Sets the texcoord scale.
|
| Effect () |
| Constructor.
|
virtual | ~Effect () |
| Destructor.
|
virtual void | OnReset () |
| For internal use.
|
Detailed Description
Definition at line 20 of file Refraction.h.
Constructor & Destructor Documentation
kge::efx::Refraction::Refraction |
( |
| ) |
|
kge::efx::Refraction::~Refraction |
( |
| ) |
|
Member Function Documentation
Add nodes of mesh that effect influencing on it.
Reimplemented from kge::efx::Effect.
void kge::efx::Refraction::PostRenderEverything |
( |
| ) |
|
|
virtual |
The works must to do after rendering all of the scene nodes.
Implements kge::efx::Effect.
void kge::efx::Refraction::PreRender |
( |
float |
elapsedTime | ) |
|
|
virtual |
void kge::efx::Refraction::Render |
( |
| ) |
|
|
virtual |
void kge::efx::Refraction::SetTexScale |
( |
float |
x, |
|
|
float |
y |
|
) |
| |
Member Data Documentation
float kge::efx::Refraction::m_fTime |
|
protected |
The documentation for this class was generated from the following file: