Kochol Game Engine  0.1.0
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kge::efx::BumpMap Class Reference

#include <BumpMap.h>

Inheritance diagram for kge::efx::BumpMap:
kge::efx::Effect

Public Member Functions

 BumpMap (sn::StaticMesh *mesh, sn::SceneManager *smgr, sn::Mesh *meshes, u32 NumMeshes)
 Constructor.
virtual ~BumpMap ()
 Destructor.
virtual void AddNodes (sn::SceneNode *pNodes)
 Nothing to do.
virtual void PreRender (float elapsedTime=0.0f)
 The works must to do before rendering the object.
virtual void Render ()
 The works must to do after rendering the object.
virtual void PostRenderEverything ()
 The works must to do after rendering all of the scene nodes.
- Public Member Functions inherited from kge::efx::Effect
 Effect ()
 Constructor.
virtual ~Effect ()
 Destructor.
virtual void OnReset ()
 For internal use.

Protected Attributes

sn::StaticMeshm_pMesh
sn::Meshm_pMeshes
u32 m_iNumMeshes
sn::SceneManagerm_pSnmgr
- Protected Attributes inherited from kge::efx::Effect
std::vector< sn::SceneNode * > m_arrNodes

Detailed Description

Definition at line 16 of file BumpMap.h.

Constructor & Destructor Documentation

kge::efx::BumpMap::BumpMap ( sn::StaticMesh mesh,
sn::SceneManager smgr,
sn::Mesh meshes,
u32  NumMeshes 
)

Constructor.

virtual kge::efx::BumpMap::~BumpMap ( )
virtual

Destructor.

Member Function Documentation

virtual void kge::efx::BumpMap::AddNodes ( sn::SceneNode pNodes)
inlinevirtual

Nothing to do.

Reimplemented from kge::efx::Effect.

Definition at line 28 of file BumpMap.h.

virtual void kge::efx::BumpMap::PostRenderEverything ( )
virtual

The works must to do after rendering all of the scene nodes.

Implements kge::efx::Effect.

virtual void kge::efx::BumpMap::PreRender ( float  elapsedTime = 0.0f)
virtual

The works must to do before rendering the object.

Implements kge::efx::Effect.

virtual void kge::efx::BumpMap::Render ( )
virtual

The works must to do after rendering the object.

Implements kge::efx::Effect.

Member Data Documentation

u32 kge::efx::BumpMap::m_iNumMeshes
protected

Definition at line 42 of file BumpMap.h.

sn::StaticMesh* kge::efx::BumpMap::m_pMesh
protected

Definition at line 40 of file BumpMap.h.

sn::Mesh* kge::efx::BumpMap::m_pMeshes
protected

Definition at line 41 of file BumpMap.h.

sn::SceneManager* kge::efx::BumpMap::m_pSnmgr
protected

Definition at line 43 of file BumpMap.h.


The documentation for this class was generated from the following file: