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Kochol Game Engine
0.1.0
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Use an array of CustomVertexElement to create custom vertices. More...
#include <VertexElement.h>
Public Attributes | |
u16 | Stream |
u16 | Offset |
u8 | Type |
u8 | Method |
u8 | Usage |
u8 | UsageIndex |
Use an array of CustomVertexElement to create custom vertices.
Definition at line 11 of file VertexElement.h.
u8 kge::gfx::CustomVertexElement::Method |
Definition at line 16 of file VertexElement.h.
u16 kge::gfx::CustomVertexElement::Offset |
Definition at line 14 of file VertexElement.h.
u16 kge::gfx::CustomVertexElement::Stream |
Definition at line 13 of file VertexElement.h.
u8 kge::gfx::CustomVertexElement::Type |
Definition at line 15 of file VertexElement.h.
u8 kge::gfx::CustomVertexElement::Usage |
Definition at line 17 of file VertexElement.h.
u8 kge::gfx::CustomVertexElement::UsageIndex |
Definition at line 18 of file VertexElement.h.