Kochol Game Engine  0.1.0
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kge::gfx::CustomVertexElement Struct Reference

Use an array of CustomVertexElement to create custom vertices. More...

#include <VertexElement.h>

Public Attributes

u16 Stream
u16 Offset
u8 Type
u8 Method
u8 Usage
u8 UsageIndex

Detailed Description

Use an array of CustomVertexElement to create custom vertices.

Definition at line 11 of file VertexElement.h.

Member Data Documentation

u8 kge::gfx::CustomVertexElement::Method

Definition at line 16 of file VertexElement.h.

u16 kge::gfx::CustomVertexElement::Offset

Definition at line 14 of file VertexElement.h.

u16 kge::gfx::CustomVertexElement::Stream

Definition at line 13 of file VertexElement.h.

u8 kge::gfx::CustomVertexElement::Type

Definition at line 15 of file VertexElement.h.

u8 kge::gfx::CustomVertexElement::Usage

Definition at line 17 of file VertexElement.h.

u8 kge::gfx::CustomVertexElement::UsageIndex

Definition at line 18 of file VertexElement.h.


The documentation for this struct was generated from the following file: