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Kochol Game Engine
0.1.0
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#include <Component.h>
Public Member Functions | |
virtual int | GetClassID ()=0 |
Every component must declare this function for returning their class ID. | |
virtual std::string | GetClassName ()=0 |
Every component must declare this function for returning their class name. |
Definition at line 10 of file Component.h.
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pure virtual |
Every component must declare this function for returning their class ID.
Implemented in kge::en::CmpMesh, and kge::en::CmpPosition.
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pure virtual |
Every component must declare this function for returning their class name.
Implemented in kge::en::CmpMesh, and kge::en::CmpPosition.