Kochol Game Engine  0.1.0
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kge::ph::UserNotify Class Reference

#include <UserNotify.h>

Public Member Functions

 UserNotify ()
 ~UserNotify ()
void setWakeUpFunPtr (core::Functor2< void, ActorDynamic **, int > *pfunc)
void setSleepFunPtr (core::Functor2< void, ActorDynamic **, int > *pfunc)
core::Functor2< void,
ActorDynamic **, int > * 
getSleepFunc (void)
core::Functor2< void,
ActorDynamic **, int > * 
getWakeUpFunc (void)

Protected Attributes

core::Functor2< void,
ActorDynamic **, int > * 
m_pWakeUpFunc
core::Functor2< void,
ActorDynamic **, int > * 
m_pSleepFunc

Detailed Description

Definition at line 10 of file UserNotify.h.

Constructor & Destructor Documentation

kge::ph::UserNotify::UserNotify ( )
inline

Definition at line 14 of file UserNotify.h.

kge::ph::UserNotify::~UserNotify ( )
inline

Definition at line 17 of file UserNotify.h.

Member Function Documentation

core::Functor2<void, ActorDynamic**, int>* kge::ph::UserNotify::getSleepFunc ( void  )
inline

Definition at line 29 of file UserNotify.h.

References m_pSleepFunc.

core::Functor2<void, ActorDynamic**, int>* kge::ph::UserNotify::getWakeUpFunc ( void  )
inline

Definition at line 34 of file UserNotify.h.

References m_pWakeUpFunc.

void kge::ph::UserNotify::setSleepFunPtr ( core::Functor2< void, ActorDynamic **, int > *  pfunc)
inline

Definition at line 24 of file UserNotify.h.

References m_pSleepFunc.

void kge::ph::UserNotify::setWakeUpFunPtr ( core::Functor2< void, ActorDynamic **, int > *  pfunc)
inline

Definition at line 19 of file UserNotify.h.

References m_pWakeUpFunc.

Member Data Documentation

core::Functor2<void, ActorDynamic**, int>* kge::ph::UserNotify::m_pSleepFunc
protected

Definition at line 41 of file UserNotify.h.

Referenced by getSleepFunc(), and setSleepFunPtr().

core::Functor2<void, ActorDynamic**, int>* kge::ph::UserNotify::m_pWakeUpFunc
protected

Definition at line 40 of file UserNotify.h.

Referenced by getWakeUpFunc(), and setWakeUpFunPtr().


The documentation for this class was generated from the following file: