|  | Kochol Game Engine
    0.1.0
    | 
#include <SoundBuffer.h>
 
  
 | Public Member Functions | |
| SoundBuffer () | |
| Constructor. | |
| virtual | ~SoundBuffer () | 
| Destructor. | |
|  Public Member Functions inherited from kge::KgeUnknown | |
| KgeUnknown () | |
| Constructor. | |
| virtual | ~KgeUnknown () | 
| Destructor. | |
| virtual void | AddRef () | 
| Add a reference to the object. | |
| virtual void | DecRef () | 
| Decrease a reference from the object. if its reference count get 0 then the object will destroy. | |
| u32 | GetRefCount () | 
| Return resource reference count. | |
| const char * | GetDebugText () | 
| returns the instance debug text. | |
| Additional Inherited Members | |
|  Protected Member Functions inherited from kge::KgeUnknown | |
| void | SetDebugText (char *text) | 
Definition at line 17 of file SoundBuffer.h.
| 
 | inline | 
Constructor.
Definition at line 22 of file SoundBuffer.h.
| 
 | inlinevirtual | 
Destructor.
Definition at line 25 of file SoundBuffer.h.