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Kochol Game Engine
0.1.0
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#include <SoundBuffer.h>
Public Member Functions | |
SoundBuffer () | |
Constructor. | |
virtual | ~SoundBuffer () |
Destructor. | |
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KgeUnknown () | |
Constructor. | |
virtual | ~KgeUnknown () |
Destructor. | |
virtual void | AddRef () |
Add a reference to the object. | |
virtual void | DecRef () |
Decrease a reference from the object. if its reference count get 0 then the object will destroy. | |
u32 | GetRefCount () |
Return resource reference count. | |
const char * | GetDebugText () |
returns the instance debug text. |
Additional Inherited Members | |
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void | SetDebugText (char *text) |
Definition at line 17 of file SoundBuffer.h.
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inline |
Constructor.
Definition at line 22 of file SoundBuffer.h.
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inlinevirtual |
Destructor.
Definition at line 25 of file SoundBuffer.h.