Kochol Game Engine  0.1.0
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kge::av::SoundBuffer Class Reference

#include <SoundBuffer.h>

Inheritance diagram for kge::av::SoundBuffer:
kge::KgeUnknown

Public Member Functions

 SoundBuffer ()
 Constructor.
virtual ~SoundBuffer ()
 Destructor.
- Public Member Functions inherited from kge::KgeUnknown
 KgeUnknown ()
 Constructor.
virtual ~KgeUnknown ()
 Destructor.
virtual void AddRef ()
 Add a reference to the object.
virtual void DecRef ()
 Decrease a reference from the object. if its reference count get 0 then the object will destroy.
u32 GetRefCount ()
 Return resource reference count.
const char * GetDebugText ()
 returns the instance debug text.

Additional Inherited Members

- Protected Member Functions inherited from kge::KgeUnknown
void SetDebugText (char *text)

Detailed Description

Definition at line 17 of file SoundBuffer.h.

Constructor & Destructor Documentation

kge::av::SoundBuffer::SoundBuffer ( )
inline

Constructor.

Definition at line 22 of file SoundBuffer.h.

virtual kge::av::SoundBuffer::~SoundBuffer ( )
inlinevirtual

Destructor.

Definition at line 25 of file SoundBuffer.h.


The documentation for this class was generated from the following file: