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Kochol Game Engine
0.1.0
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#include <SoundBuffer.h>
Public Member Functions | |
| SoundBuffer () | |
| Constructor. | |
| virtual | ~SoundBuffer () |
| Destructor. | |
Public Member Functions inherited from kge::KgeUnknown | |
| KgeUnknown () | |
| Constructor. | |
| virtual | ~KgeUnknown () |
| Destructor. | |
| virtual void | AddRef () |
| Add a reference to the object. | |
| virtual void | DecRef () |
| Decrease a reference from the object. if its reference count get 0 then the object will destroy. | |
| u32 | GetRefCount () |
| Return resource reference count. | |
| const char * | GetDebugText () |
| returns the instance debug text. | |
Additional Inherited Members | |
Protected Member Functions inherited from kge::KgeUnknown | |
| void | SetDebugText (char *text) |
Definition at line 17 of file SoundBuffer.h.
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inline |
Constructor.
Definition at line 22 of file SoundBuffer.h.
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inlinevirtual |
Destructor.
Definition at line 25 of file SoundBuffer.h.