Kochol Game Engine  0.1.0
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kge::ph::TriggerReport Class Reference

#include <TriggerReport.h>

Public Member Functions

 TriggerReport ()
 ~TriggerReport ()
void setTriggerFunc (core::Functor3< void, ActorDynamic *, ActorDynamic *, int * > *pFunc)
core::Functor3< void,
ActorDynamic *, ActorDynamic
*, int * > * 
getTriggerFunc (void)

Protected Attributes

core::Functor3< void,
ActorDynamic *, ActorDynamic
*, int * > * 
m_pTriggerReportFunction

Detailed Description

Definition at line 11 of file TriggerReport.h.

Constructor & Destructor Documentation

kge::ph::TriggerReport::TriggerReport ( )
inline

Definition at line 15 of file TriggerReport.h.

kge::ph::TriggerReport::~TriggerReport ( )
inline

Definition at line 17 of file TriggerReport.h.

Member Function Documentation

core::Functor3<void,ActorDynamic* , ActorDynamic* , int* >* kge::ph::TriggerReport::getTriggerFunc ( void  )
inline

Definition at line 24 of file TriggerReport.h.

References m_pTriggerReportFunction.

void kge::ph::TriggerReport::setTriggerFunc ( core::Functor3< void, ActorDynamic *, ActorDynamic *, int * > *  pFunc)
inline

Definition at line 19 of file TriggerReport.h.

References m_pTriggerReportFunction.

Member Data Documentation

core::Functor3<void,ActorDynamic*,ActorDynamic*,int *>* kge::ph::TriggerReport::m_pTriggerReportFunction
protected

Definition at line 30 of file TriggerReport.h.

Referenced by getTriggerFunc(), and setTriggerFunc().


The documentation for this class was generated from the following file: