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Kochol Game Engine
0.1.0
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#include <TileTerrain.h>
Public Attributes | |
int | vbOffset |
int | ibOffset |
int | vbSizeTotal |
int | ibSizeTotal |
gfx::HardwareBuffer * | VertexBuffer |
gfx::HardwareBuffer * | IndexBuffer |
gfx::Vertex3T * | Vertices |
std::vector< RemovedDecal > | Space |
std::vector< Decal * > | Decals |
Definition at line 48 of file TileTerrain.h.
std::vector<Decal*> kge::sn::DecalData::Decals |
Definition at line 59 of file TileTerrain.h.
int kge::sn::DecalData::ibOffset |
Definition at line 51 of file TileTerrain.h.
int kge::sn::DecalData::ibSizeTotal |
Definition at line 53 of file TileTerrain.h.
gfx::HardwareBuffer* kge::sn::DecalData::IndexBuffer |
Definition at line 55 of file TileTerrain.h.
std::vector<RemovedDecal> kge::sn::DecalData::Space |
Definition at line 58 of file TileTerrain.h.
int kge::sn::DecalData::vbOffset |
Definition at line 50 of file TileTerrain.h.
int kge::sn::DecalData::vbSizeTotal |
Definition at line 52 of file TileTerrain.h.
gfx::HardwareBuffer* kge::sn::DecalData::VertexBuffer |
Definition at line 54 of file TileTerrain.h.
gfx::Vertex3T* kge::sn::DecalData::Vertices |
Definition at line 56 of file TileTerrain.h.