Kochol Game Engine  0.1.0
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kge::sn Namespace Reference

Scene Classes. More...

Classes

class  AnimatedMesh
struct  AnimatedTextureParameters
class  AnimatedTexture
class  Bone
class  Camera
class  Decal
class  Light
class  Listener
class  Mesh
struct  ParticleSystemParameters
class  ParticleSystem
class  RibbonTrail
struct  RBuffer
class  SceneManager
 Modiriat konande sahne ha. More...
class  SceneNode
class  Sound2D
class  Sound3D
 3D Sound node. More...
class  StaticMesh
 This is a node class for static meshes which is more faster. More...
struct  TileTerrainData
struct  RemovedDecal
struct  DecalData
class  TileTerrain
class  TileTerrain2
class  TPCamera

Enumerations

enum  ParticleEmitterType {
  EPET_POINT, EPET_SPHERE, EPET_BOX, EPET_CONE,
  EPET_2BOX, EPET_CIRCLE
}
enum  ParticleBehaviorType {
  EPBT_SIMPLE, EPBT_FADING, EPBT_SCALING, EPBT_ROTATING,
  EPBT_FADING_SCALING, EPBT_FADING_ROTATING, EPBT_SACLING_ROTATING, EPBT_FADING_SCALING_ROTATING,
  EPBT_CHAOTIC
}
enum  ParticleRendererType { EPRT_QUAD, EPRT_MESH }
enum  RenderOrder { ERO_First, ERO_Middle, ERO_Last, ERO_Decal }
 Tartibe Render shodan. More...
enum  NodeType {
  ENT_Camera, ENT_Light, ENT_Mesh, ENT_StaticMesh,
  ENT_AnimatedMesh, ENT_TileTerrain, ENT_TileTerrain2, ENT_Decal,
  ENT_ParticleSystem, ENT_AnimatedTexture, ENT_RibbonTrail, ENT_Listener,
  ENT_Sound, ENT_UnKnown
}
 The node type. More...

Detailed Description

Scene Classes.

Enumeration Type Documentation

The node type.

Enumerator:
ENT_Camera 
ENT_Light 
ENT_Mesh 
ENT_StaticMesh 
ENT_AnimatedMesh 
ENT_TileTerrain 
ENT_TileTerrain2 
ENT_Decal 
ENT_ParticleSystem 
ENT_AnimatedTexture 
ENT_RibbonTrail 
ENT_Listener 
ENT_Sound 
ENT_UnKnown 

Definition at line 36 of file SceneNode.h.

Enumerator:
EPBT_SIMPLE 
EPBT_FADING 
EPBT_SCALING 
EPBT_ROTATING 
EPBT_FADING_SCALING 
EPBT_FADING_ROTATING 
EPBT_SACLING_ROTATING 
EPBT_FADING_SCALING_ROTATING 
EPBT_CHAOTIC 

Definition at line 42 of file ParticleSystem.h.

Enumerator:
EPET_POINT 
EPET_SPHERE 
EPET_BOX 
EPET_CONE 
EPET_2BOX 
EPET_CIRCLE 

Definition at line 32 of file ParticleSystem.h.

Enumerator:
EPRT_QUAD 
EPRT_MESH 

Definition at line 55 of file ParticleSystem.h.

Tartibe Render shodan.

Enumerator:
ERO_First 
ERO_Middle 
ERO_Last 
ERO_Decal 

Definition at line 49 of file SceneManager.h.