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Kochol Game Engine
0.1.0
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#include <Decal.h>
Public Member Functions | |
| Decal () | |
| Constructor. | |
| ~Decal () | |
| Destructor. | |
| virtual void | PreRender (float elapsedTime=0.0f) |
| The jobs before rendering like culling and calculate position. | |
| virtual void | Render () |
| Render the objects. | |
| virtual void | PostRender () |
| The jobs after rendering. | |
| virtual void | Draw (bool WithMaterial, bool WithTransform, bool bPosition, bool bNormalTexcoord, bool bTangentBinormal) |
| virtual gfx::Material * | GetMaterial (u32 Index) |
| void | SetRotate (float Radian) |
| Rotates the decal. | |
| void | SetScale (float Scale) |
| Scales the decal the value must be between 0.0 and 100.0. | |
| void | SetFadeoutTime (float fadeoutTime) |
Public Member Functions inherited from kge::sn::SceneNode | |
| SceneNode () | |
| Constructor. | |
| virtual | ~SceneNode () |
| Destructor. | |
| virtual void | AddChild (SceneNode *child) |
| Adds a node as child. | |
| virtual bool | AddEffect (efx::EffectType p, efx::Effect **ppOut) |
| virtual void | SetSceneManager (SceneManager *smgr) |
| Sets the scene manager and renderer pointer. | |
| virtual void | SetPosition (const math::Vector &v) |
| Set the position of the scenenode. | |
| virtual void | SetRotation (const math::Vector &v) |
| Set the rotation of the scenenode. | |
| virtual void | SetScale (const math::Vector &v) |
| Set the scale of the scenenode. | |
| virtual void | SetAutomaticCulling (bool isTrue) |
| Set Cutting Enable or Disable. | |
| virtual void | SetVisible (bool isVisible) |
| Set Visible Enable or Disable. | |
| virtual bool | GetVisible () |
| Get Visible. | |
| virtual bool | IsVisibleInFrame () |
| Is it visible in this frame? | |
| virtual const math::Vector & | GetPosition () const |
| Returns the node position. | |
| virtual const math::Vector & | GetRotation () const |
| Returns the node rotation. | |
| virtual const math::Vector & | GetScale () const |
| Returns the node scale. | |
| virtual math::Matrix * | GetAbsoluteMatrix () const |
| Get the absolute matrix. | |
| virtual math::Matrix * | GetFinalMatrix () |
| Get the final matrix. | |
| virtual u32 | GetMaterialCount () |
| Get the count of materials this node has. | |
| virtual math::Sphere * | GetBoundingBox () |
| Returns the node bounding box. | |
| virtual math::AABB * | GetAxisAlignedBoundingBox () |
| Returns the node Axis aligned bounding box. | |
| virtual NodeType | GetType () const |
| Returns the node type. | |
| virtual void | RemoveChild (SceneNode *child) |
| virtual void | RemoveChildren () |
| Removes all children of this node. | |
| virtual const SceneNode * | GetParent () |
| Returns the node parent. | |
| virtual void | SetParent (SceneNode *parent) |
| Sets the node parent. | |
| virtual void | SetName (const char *name) |
| Sets the node name. | |
| virtual core::String * | GetName () |
| Gets the node name. | |
| virtual void | SetID (int ID) |
| Sets the node ID. | |
| virtual int | GetID () |
| Gets the node ID. | |
| void | EnableShadow (bool enable) |
| bool | HasShadow () const |
| virtual void | UpdateFinalMat () |
| Update final matrix. | |
Public Member Functions inherited from kge::KgeUnknown | |
| KgeUnknown () | |
| Constructor. | |
| virtual | ~KgeUnknown () |
| Destructor. | |
| virtual void | AddRef () |
| Add a reference to the object. | |
| virtual void | DecRef () |
| Decrease a reference from the object. if its reference count get 0 then the object will destroy. | |
| u32 | GetRefCount () |
| Return resource reference count. | |
| const char * | GetDebugText () |
| returns the instance debug text. | |
Protected Attributes | |
| gfx::Vertex3T * | m_pVertices |
| gfx::VertexType | m_eVertexType |
| u16 * | m_pIndices |
| gfx::HardwareBuffer ** | m_ppVertexBuffer |
| gfx::HardwareBuffer ** | m_ppIndexBuffer |
| int | m_iIbOffset |
| int | m_iVbOffset |
| u32 | m_iIndex |
| TileTerrain * | m_pTerrain |
| gfx::Material * | m_pMaterial |
| math::Matrix * | m_pMatTexture |
| int | m_iVCount |
| int | m_iICount |
| int | m_iSizeX |
| int | m_iSizeY |
| float | m_fU |
| float | m_fV |
| float | m_fRot |
| float | m_fScale |
| bool | m_bPosChanged |
| float | m_totalTime |
| float | m_elapsedTime |
| float | m_alpha |
Protected Attributes inherited from kge::sn::SceneNode | |
| core::String | m_sName |
| int | m_iID |
| SceneManager * | m_pSnMan |
| gfx::Renderer * | m_pRenderer |
| bool | m_bVis |
| bool | m_bAutoCulling |
| bool | m_bVisFrame |
| SceneNode * | m_pParent |
| std::vector< SceneNode * > | m_vChilds |
| std::vector< int > | m_vEffectType |
| std::vector< efx::Effect * > | m_vEffect |
| math::Matrix * | m_pAbsMat |
| math::Matrix * | m_pFinalMat |
| math::Vector | m_Position |
| math::Vector | m_Rotation |
| math::Vector | m_Scale |
| math::Sphere * | m_pBB |
| math::AABB * | m_pAABB |
| NodeType | m_eNodeType |
| bool | m_hasShadow |
Friends | |
| class | TileTerrain |
Additional Inherited Members | |
Protected Member Functions inherited from kge::sn::SceneNode | |
| virtual bool | HasThisEffect (efx::EffectType p) |
| kge::sn::Decal::Decal | ( | ) |
Constructor.
| kge::sn::Decal::~Decal | ( | ) |
Destructor.
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virtual |
Draw the node with/without its Materials and Transforms.
| WithMaterial | Draw it with its own materials or not? |
| WithMaterial | Draw it with its own Transformations or not? |
Implements kge::sn::SceneNode.
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Get the node material by its index.
| Index | The material index. Some nodes have more than one material. |
Reimplemented from kge::sn::SceneNode.
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The jobs after rendering.
Implements kge::sn::SceneNode.
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The jobs before rendering like culling and calculate position.
Implements kge::sn::SceneNode.
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Render the objects.
Implements kge::sn::SceneNode.
| void kge::sn::Decal::SetFadeoutTime | ( | float | fadeoutTime | ) |
| void kge::sn::Decal::SetRotate | ( | float | Radian | ) |
Rotates the decal.
| void kge::sn::Decal::SetScale | ( | float | Scale | ) |
Scales the decal the value must be between 0.0 and 100.0.
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