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Kochol Game Engine
0.1.0
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#include <Joint.h>
Public Member Functions | |
Joint () | |
virtual | ~Joint () |
virtual JointType | getType (void)=0 |
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pure virtual |
Implemented in kge::ph::DistanceJoint, kge::ph::PrismaticJoint, kge::ph::SphericalJoint, kge::ph::CylindricalJoint, and kge::ph::FixedJoint.