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Kochol Game Engine
0.1.0
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Simple lighting. More...
#include <CustomMaterial.h>
Public Member Functions | |
| SimpleLightingCM () | |
| virtual bool | CreateVertexShaderCode (MaterialParams *pMP, VertexShaderEntry ese) |
| Adds simple lighting vertex shader code. | |
| virtual bool | CreatePixelShaderCode (MaterialParams *pMP, PixelShaderEntry ese) |
| Adds simple lighting pixel shader code. | |
Public Member Functions inherited from kge::gfx::CustomMaterial | |
| CustomMaterial () | |
| Constructor. | |
| virtual | ~CustomMaterial () |
| Destructor. | |
| virtual void | SetShaderConstants (ShaderInstance *pSI) |
| virtual CustomMaterial * | GetCopy () |
| CustomMaterialType | GetType () |
Public Member Functions inherited from kge::KgeUnknown | |
| KgeUnknown () | |
| Constructor. | |
| virtual | ~KgeUnknown () |
| Destructor. | |
| virtual void | AddRef () |
| Add a reference to the object. | |
| virtual void | DecRef () |
| Decrease a reference from the object. if its reference count get 0 then the object will destroy. | |
| u32 | GetRefCount () |
| Return resource reference count. | |
| const char * | GetDebugText () |
| returns the instance debug text. | |
Static Public Member Functions | |
| static SimpleLightingCM * | GetSingletonPtr () |
Additional Inherited Members | |
Protected Member Functions inherited from kge::KgeUnknown | |
| void | SetDebugText (char *text) |
Protected Attributes inherited from kge::gfx::CustomMaterial | |
| CustomMaterialType | m_eType |
Simple lighting.
Definition at line 72 of file CustomMaterial.h.
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inline |
Definition at line 76 of file CustomMaterial.h.
References kge::gfx::ECMT_Lighting, and kge::gfx::CustomMaterial::m_eType.
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virtual |
Adds simple lighting pixel shader code.
Implements kge::gfx::CustomMaterial.
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virtual |
Adds simple lighting vertex shader code.
Implements kge::gfx::CustomMaterial.
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static |