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Kochol Game Engine
0.1.0
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This class is for storing pointer to functions with eight argument(s). More...
#include <ptr_fun.h>
Public Member Functions | |
PFunctor8 (Treturn(*_fun)(Targ1, Targ2, Targ3, Targ4, Targ5, Targ6, Targ7, Targ8)) | |
Constructor. | |
Treturn | Call (Targ1 arg1, Targ2 arg2, Targ3 arg3, Targ4 arg4, Targ5 arg5, Targ6 arg6, Targ7 arg7, Targ8 arg8) |
Call the user function with eight argument. |
Protected Attributes | |
Treturn(* | m_pFun )(Targ1, Targ2, Targ3, Targ4, Targ5, Targ6, Targ7, Targ8) |
This class is for storing pointer to functions with eight argument(s).
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inline |
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inlinevirtual |
Call the user function with eight argument.
Implements kge::core::Functor8< Treturn, Targ1, Targ2, Targ3, Targ4, Targ5, Targ6, Targ7, Targ8 >.
Definition at line 319 of file ptr_fun.h.
References kge::core::PFunctor8< Treturn, Targ1, Targ2, Targ3, Targ4, Targ5, Targ6, Targ7, Targ8 >::m_pFun.
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protected |
Pointer to member function
Definition at line 325 of file ptr_fun.h.
Referenced by kge::core::PFunctor8< Treturn, Targ1, Targ2, Targ3, Targ4, Targ5, Targ6, Targ7, Targ8 >::Call().