Kochol Game Engine  0.1.0
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kge::ph::ActorStatic Class Reference

#include <actorStatic.h>

Inheritance diagram for kge::ph::ActorStatic:
kge::ph::Actor

Public Member Functions

 ActorStatic ()
 Constructor.
 ~ActorStatic ()
 Destructor.
kge::sn::SceneNodegetKgeObj (void)
 Get Kge Object.
ActorType getType (void)
- Public Member Functions inherited from kge::ph::Actor
 Actor ()
virtual ~Actor ()

Protected Attributes

sn::SceneNodelocalKgeObj

Detailed Description

Definition at line 13 of file actorStatic.h.

Constructor & Destructor Documentation

kge::ph::ActorStatic::ActorStatic ( )
inline

Constructor.

Definition at line 17 of file actorStatic.h.

kge::ph::ActorStatic::~ActorStatic ( )
inline

Destructor.

Definition at line 20 of file actorStatic.h.

Member Function Documentation

kge::sn::SceneNode* kge::ph::ActorStatic::getKgeObj ( void  )
inline

Get Kge Object.

Definition at line 23 of file actorStatic.h.

References localKgeObj.

ActorType kge::ph::ActorStatic::getType ( void  )
inlinevirtual

Implements kge::ph::Actor.

Definition at line 25 of file actorStatic.h.

References kge::ph::EATP_STATIC.

Member Data Documentation

sn::SceneNode* kge::ph::ActorStatic::localKgeObj
protected

Definition at line 28 of file actorStatic.h.

Referenced by getKgeObj().


The documentation for this class was generated from the following file: