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Kochol Game Engine
0.1.0
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RECT. More...
#include <Structs.h>
Public Member Functions | |
| Rect () | |
| Rect (T iX, T iY, T iW, T iH) | |
Public Attributes | |
| T | X |
| T | Y |
| T | Width |
| T | Height |
RECT.
A rect struct for using in viewports
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inline |
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inline |
Definition at line 22 of file Structs.h.
References kge::core::Rect< T >::Height, kge::core::Rect< T >::Width, kge::core::Rect< T >::X, and kge::core::Rect< T >::Y.
| T kge::core::Rect< T >::Height |
| T kge::core::Rect< T >::Width |
| T kge::core::Rect< T >::X |
| T kge::core::Rect< T >::Y |