#include <Animation.h>
Detailed Description
Definition at line 59 of file Animation.h.
Constructor & Destructor Documentation
| kge::gfx::Animation::Animation |
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inline |
| kge::gfx::Animation::~Animation |
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Member Function Documentation
| float kge::gfx::Animation::GetFPS |
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inline |
| float kge::gfx::Animation::GetTotalAnimationTime |
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inline |
Friends And Related Function Documentation
| void SaveAnimatedMesh |
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MeshBuffer * |
meshBuffer | ) |
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friend |
Member Data Documentation
| float kge::gfx::Animation::m_fFPS |
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protected |
| float kge::gfx::Animation::m_fTotalTime |
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protected |
| int kge::gfx::Animation::m_iAnimationCount |
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protected |
| int kge::gfx::Animation::m_iFramesCount |
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protected |
The total animation time.
Definition at line 86 of file Animation.h.
The documentation for this class was generated from the following file: