Kochol Game Engine  0.1.0
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kge::gfx::Animation Member List

This is the complete list of members for kge::gfx::Animation, including all inherited members.

Animation()kge::gfx::Animationinline
GetAnimation(u32 index)kge::gfx::Animationinline
GetFPS()kge::gfx::Animationinline
GetTotalAnimationTime()kge::gfx::Animationinline
LoadAnimatedMesh(const char *filename, Renderer *renderer, sn::SceneManager *sceneManager)kge::gfx::Animationfriend
m_fFPSkge::gfx::Animationprotected
m_fTotalTimekge::gfx::Animationprotected
m_iAnimationCountkge::gfx::Animationprotected
m_iFramesCountkge::gfx::Animationprotected
m_pAniskge::gfx::Animationprotected
MS3DLoader classkge::gfx::Animationfriend
SaveAnimatedMesh(MeshBuffer *meshBuffer)kge::gfx::Animationfriend
~Animation()kge::gfx::Animation