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Kochol Game Engine
0.1.0
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This is the complete list of members for kge::gfx::Animation, including all inherited members.
| Animation() | kge::gfx::Animation | inline |
| GetAnimation(u32 index) | kge::gfx::Animation | inline |
| GetFPS() | kge::gfx::Animation | inline |
| GetTotalAnimationTime() | kge::gfx::Animation | inline |
| LoadAnimatedMesh(const char *filename, Renderer *renderer, sn::SceneManager *sceneManager) | kge::gfx::Animation | friend |
| m_fFPS | kge::gfx::Animation | protected |
| m_fTotalTime | kge::gfx::Animation | protected |
| m_iAnimationCount | kge::gfx::Animation | protected |
| m_iFramesCount | kge::gfx::Animation | protected |
| m_pAnis | kge::gfx::Animation | protected |
| MS3DLoader class | kge::gfx::Animation | friend |
| SaveAnimatedMesh(MeshBuffer *meshBuffer) | kge::gfx::Animation | friend |
| ~Animation() | kge::gfx::Animation |