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Kochol Game Engine
0.1.0
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Etelate marbot be texture haye load shode ke tavasote SceneManager zakhire mishe. More...
#include <Structs.h>
Public Attributes | |
u32 | TextureID |
char * | Name |
Etelate marbot be texture haye load shode ke tavasote SceneManager zakhire mishe.