Kochol Game Engine  0.1.0
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Image.h File Reference
#include "../Resource.h"
#include "Texture.h"

Go to the source code of this file.

Classes

class  kge::gfx::Image

Namespaces

namespace  kge
namespace  kge::gfx
 Graphics classes.

Enumerations

enum  kge::gfx::ImageFormat {
  kge::gfx::EIF_RGB, kge::gfx::EIF_RGBA, kge::gfx::EIF_BGR, kge::gfx::EIF_BGRA,
  kge::gfx::EIF_A
}
 The image formats. More...