Kochol Game Engine  0.1.0
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enums.h File Reference

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Namespaces

namespace  kge
namespace  kge::gfx
 Graphics classes.
namespace  kge::io
 Input/Output classes.

Enumerations

enum  kge::gfx::RendererAPI { kge::gfx::ERA_DirectX9, kge::gfx::ERA_OpenGL }
 Renderer API type. More...
enum  kge::gfx::AntiAliasingMode { kge::gfx::EAAM_Off, kge::gfx::EAAM_MSAA }
enum  kge::gfx::TextureFormat {
  kge::gfx::ETF_NONE = 0, kge::gfx::ETF_A32B32G32R32F, kge::gfx::ETF_R32F, kge::gfx::ETF_R16G16F,
  kge::gfx::ETF_A8R8G8B8, kge::gfx::ETF_A8B8G8R8, kge::gfx::ETF_X8R8G8B8, kge::gfx::ETF_X8B8G8R8,
  kge::gfx::ETF_A8L8, kge::gfx::ETF_A8, kge::gfx::ETF_DXT1, kge::gfx::ETF_DXT2,
  kge::gfx::ETF_DXT3, kge::gfx::ETF_DXT4, kge::gfx::ETF_DXT5, kge::gfx::ETF_NULL
}
 Texture formats. More...
enum  kge::io::LogLevel {
  kge::io::ELL_EveryThing, kge::io::ELL_Information, kge::io::ELL_Warning, kge::io::ELL_Error,
  kge::io::ELL_Nothing
}
 Where to print logs. More...

Variables

static const char * kge::gfx::TextureFormatName []
 Texture formats name.