![]() |
Kochol Game Engine
0.1.0
|
#include "../kgedef.h"
Go to the source code of this file.
Classes | |
struct | kge::core::Rect< T > |
RECT. More... |
Namespaces | |
namespace | kge |
namespace | kge::core |
KGE core classes. |
Typedefs | |
typedef Rect< int > | kge::core::RectI |
typedef Rect< ul32 > | kge::core::RectUL |