AddChild(SceneNode *child) | kge::sn::SceneNode | virtual |
AddEffect(efx::EffectType p, efx::Effect **ppOut) | kge::sn::SceneNode | inlinevirtual |
AddRef() | kge::KgeUnknown | inlinevirtual |
DecRef() | kge::KgeUnknown | inlinevirtual |
Draw(bool WithMaterial, bool WithTransform, bool bPosition, bool bNormalTexcoord, bool bTangentBinormal) | kge::sn::RibbonTrail | virtual |
EnableShadow(bool enable) | kge::sn::SceneNode | |
Finish() | kge::sn::RibbonTrail | inline |
GetAbsoluteMatrix() const | kge::sn::SceneNode | virtual |
GetAge() const | kge::sn::RibbonTrail | inline |
GetAxisAlignedBoundingBox() | kge::sn::SceneNode | inlinevirtual |
GetBoundingBox() | kge::sn::SceneNode | inlinevirtual |
GetChaosRatio() const | kge::sn::RibbonTrail | inline |
GetDebugText() | kge::KgeUnknown | inline |
GetFinalColor() const | kge::sn::RibbonTrail | inline |
GetFinalMatrix() | kge::sn::SceneNode | inlinevirtual |
GetID() | kge::sn::SceneNode | inlinevirtual |
GetInitialColor() const | kge::sn::RibbonTrail | inline |
GetMaterial(u32 Index) | kge::sn::SceneNode | virtual |
GetMaterialCount() | kge::sn::SceneNode | virtual |
GetName() | kge::sn::SceneNode | inlinevirtual |
GetParent() | kge::sn::SceneNode | inlinevirtual |
GetPosition() const | kge::sn::SceneNode | virtual |
GetRefCount() | kge::KgeUnknown | inline |
GetRotation() const | kge::sn::SceneNode | virtual |
GetScale() const | kge::sn::SceneNode | virtual |
GetShaderName() const | kge::sn::RibbonTrail | inline |
GetSpeed() const | kge::sn::RibbonTrail | inline |
GetTextureName() const | kge::sn::RibbonTrail | inline |
GetTextureRect() const | kge::sn::RibbonTrail | inline |
GetType() const | kge::sn::SceneNode | inlinevirtual |
GetVisible() | kge::sn::SceneNode | inlinevirtual |
GetWidth() const | kge::sn::RibbonTrail | inline |
HasShadow() const | kge::sn::SceneNode | inline |
HasThisEffect(efx::EffectType p) | kge::sn::SceneNode | protectedvirtual |
IsVisibleInFrame() | kge::sn::SceneNode | inlinevirtual |
KgeUnknown() | kge::KgeUnknown | inline |
m_activeCount | kge::sn::RibbonTrail | private |
m_bAutoCulling | kge::sn::SceneNode | protected |
m_bolt | kge::sn::RibbonTrail | private |
m_bufferOffset | kge::sn::RibbonTrail | private |
m_bVis | kge::sn::SceneNode | protected |
m_bVisFrame | kge::sn::SceneNode | protected |
m_chaosRatio | kge::sn::RibbonTrail | private |
m_colors | kge::sn::RibbonTrail | private |
m_currentAge | kge::sn::RibbonTrail | private |
m_elapsed | kge::sn::RibbonTrail | private |
m_eNodeType | kge::sn::SceneNode | protected |
m_finalColor | kge::sn::RibbonTrail | private |
m_hasShadow | kge::sn::SceneNode | protected |
m_iID | kge::sn::SceneNode | protected |
m_index | kge::sn::RibbonTrail | private |
m_initialColor | kge::sn::RibbonTrail | private |
m_maxCount | kge::sn::RibbonTrail | private |
m_pAABB | kge::sn::SceneNode | protected |
m_pAbsMat | kge::sn::SceneNode | protected |
m_pBB | kge::sn::SceneNode | protected |
m_pFinalMat | kge::sn::SceneNode | protected |
m_pMaterial | kge::sn::RibbonTrail | private |
m_Position | kge::sn::SceneNode | protected |
m_positions | kge::sn::RibbonTrail | private |
m_pParent | kge::sn::SceneNode | protected |
m_pRB | kge::sn::RibbonTrail | private |
m_pRenderer | kge::sn::SceneNode | protected |
m_prevPos | kge::sn::RibbonTrail | private |
m_pSnMan | kge::sn::SceneNode | protected |
m_rect | kge::sn::RibbonTrail | private |
m_Rotation | kge::sn::SceneNode | protected |
m_running | kge::sn::RibbonTrail | private |
m_Scale | kge::sn::SceneNode | protected |
m_shaderName | kge::sn::RibbonTrail | private |
m_sizeOfData | kge::sn::RibbonTrail | private |
m_sName | kge::sn::SceneNode | protected |
m_speed | kge::sn::RibbonTrail | private |
m_textureName | kge::sn::RibbonTrail | private |
m_totalAge | kge::sn::RibbonTrail | private |
m_vChilds | kge::sn::SceneNode | protected |
m_vEffect | kge::sn::SceneNode | protected |
m_vEffectType | kge::sn::SceneNode | protected |
m_width | kge::sn::RibbonTrail | private |
operator=(const RibbonTrail &other) | kge::sn::RibbonTrail | private |
PostRender() | kge::sn::RibbonTrail | virtual |
PreRender(float elapsedTime) | kge::sn::RibbonTrail | virtual |
RemoveChild(SceneNode *child) | kge::sn::SceneNode | virtual |
RemoveChildren() | kge::sn::SceneNode | virtual |
Render() | kge::sn::RibbonTrail | virtual |
RibbonTrail(const RibbonTrail &other) | kge::sn::RibbonTrail | private |
RibbonTrail(SceneManager *sceneMan, const char *shaderName, const char *textureName, const math::Vector &textureRect, const gfx::Colorf &initialColor, const gfx::Colorf &finalColor, float width, float speed, float age, float chaosRatio) | kge::sn::RibbonTrail | |
Running() const | kge::sn::RibbonTrail | inline |
SceneNode() | kge::sn::SceneNode | |
SetAge(float age) | kge::sn::RibbonTrail | inline |
SetAutomaticCulling(bool isTrue) | kge::sn::SceneNode | inlinevirtual |
SetChaosRatio(float chaosRatio) | kge::sn::RibbonTrail | inline |
SetDebugText(char *text) | kge::KgeUnknown | inlineprotected |
SetFinalColor(const gfx::Colorf &color) | kge::sn::RibbonTrail | inline |
SetID(int ID) | kge::sn::SceneNode | inlinevirtual |
SetInitialColor(const gfx::Colorf &color) | kge::sn::RibbonTrail | inline |
SetName(const char *name) | kge::sn::SceneNode | inlinevirtual |
SetParent(SceneNode *parent) | kge::sn::SceneNode | virtual |
SetPosition(const math::Vector &v) | kge::sn::SceneNode | virtual |
SetRotation(const math::Vector &v) | kge::sn::SceneNode | virtual |
SetScale(const math::Vector &v) | kge::sn::SceneNode | virtual |
SetSceneManager(SceneManager *smgr) | kge::sn::SceneNode | virtual |
SetSpeed(float speed) | kge::sn::RibbonTrail | inline |
SetVisible(bool isVisible) | kge::sn::SceneNode | virtual |
SetWidth(float width) | kge::sn::RibbonTrail | inline |
Start(const math::Vector &target) | kge::sn::RibbonTrail | |
Start() | kge::sn::RibbonTrail | |
UpdateFinalMat() | kge::sn::SceneNode | inlinevirtual |
~KgeUnknown() | kge::KgeUnknown | inlinevirtual |
~RibbonTrail() | kge::sn::RibbonTrail | |
~SceneNode() | kge::sn::SceneNode | virtual |