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Kochol Game Engine
0.1.0
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This is the complete list of members for kge::gfx::Vertex3, including all inherited members.
| Cross(const Vertex3 &v1, const Vertex3 &v2) | kge::gfx::Vertex3 | inline |
| Normalize() | kge::gfx::Vertex3 | inline |
| operator*(const float &f) const | kge::gfx::Vertex3 | inline |
| operator+(const Vertex3 &o) const | kge::gfx::Vertex3 | inline |
| operator-(const Vertex3 &o) const | kge::gfx::Vertex3 | inline |
| ToVector() | kge::gfx::Vertex3 | inline |
| Transform3(math::Matrix *mat) | kge::gfx::Vertex3 | inline |
| Transform4(math::Matrix *mat) | kge::gfx::Vertex3 | inline |
| Vertex3() | kge::gfx::Vertex3 | inline |
| Vertex3(float x, float y, float z) | kge::gfx::Vertex3 | inline |
| X | kge::gfx::Vertex3 | |
| Y | kge::gfx::Vertex3 | |
| Z | kge::gfx::Vertex3 |