AddChild(SceneNode *child) | kge::sn::SceneNode | virtual |
AddEffect(efx::EffectType p, efx::Effect **ppOut) | kge::sn::SceneNode | inlinevirtual |
AddRef() | kge::KgeUnknown | inlinevirtual |
ComputeProjectionMatrix() | kge::sn::TPCamera | private |
ComputeViewMatrix() | kge::sn::TPCamera | private |
DecRef() | kge::KgeUnknown | inlinevirtual |
Draw(bool WithMaterial, bool WithTransform, bool bPosition, bool bNormalTexcoord, bool bTangentBinormal) | kge::sn::TPCamera | virtual |
EnableShadow(bool enable) | kge::sn::SceneNode | |
Fallow(const sn::SceneNode *node) | kge::sn::TPCamera | inline |
GetAbsoluteMatrix() const | kge::sn::SceneNode | virtual |
GetAxisAlignedBoundingBox() | kge::sn::SceneNode | inlinevirtual |
GetBoundingBox() | kge::sn::SceneNode | inlinevirtual |
GetDebugText() | kge::KgeUnknown | inline |
GetDelay() const | kge::sn::TPCamera | inline |
GetDirection() const | kge::sn::TPCamera | |
GetDistance() const | kge::sn::TPCamera | inline |
GetFarValue() const | kge::sn::TPCamera | inline |
GetFinalMatrix() | kge::sn::SceneNode | inlinevirtual |
GetFov() const | kge::sn::TPCamera | inline |
GetFovD() const | kge::sn::TPCamera | |
GetFrustum() const | kge::sn::TPCamera | inline |
GetID() | kge::sn::SceneNode | inlinevirtual |
GetMaterial(u32 Index) | kge::sn::SceneNode | virtual |
GetMaterialCount() | kge::sn::SceneNode | virtual |
GetName() | kge::sn::SceneNode | inlinevirtual |
GetNearValue() const | kge::sn::TPCamera | inline |
GetParent() | kge::sn::SceneNode | inlinevirtual |
GetPhi() const | kge::sn::TPCamera | inline |
GetPhiD() const | kge::sn::TPCamera | |
GetPosition() const | kge::sn::TPCamera | inlinevirtual |
GetProjectionMatrix() const | kge::sn::TPCamera | inline |
GetRefCount() | kge::KgeUnknown | inline |
GetRightDir() const | kge::sn::TPCamera | |
GetRotation() const | kge::sn::SceneNode | virtual |
GetScale() const | kge::sn::SceneNode | virtual |
GetTarget() const | kge::sn::TPCamera | inline |
GetTheta() const | kge::sn::TPCamera | inline |
GetThetaD() const | kge::sn::TPCamera | |
GetType() const | kge::sn::TPCamera | inlinevirtual |
GetUpDir() const | kge::sn::TPCamera | inline |
GetViewMatrix() const | kge::sn::TPCamera | inline |
GetViewportHeight() const | kge::sn::TPCamera | inline |
GetViewportWidth() const | kge::sn::TPCamera | inline |
GetVisible() | kge::sn::SceneNode | inlinevirtual |
HasShadow() const | kge::sn::SceneNode | inline |
HasThisEffect(efx::EffectType p) | kge::sn::SceneNode | protectedvirtual |
IsChanged() const | kge::sn::TPCamera | inline |
IsVisibleInFrame() | kge::sn::SceneNode | inlinevirtual |
KgeUnknown() | kge::KgeUnknown | inline |
m_azimuth | kge::sn::TPCamera | private |
m_bAutoCulling | kge::sn::SceneNode | protected |
m_bVis | kge::sn::SceneNode | protected |
m_bVisFrame | kge::sn::SceneNode | protected |
m_center | kge::sn::TPCamera | private |
m_delay | kge::sn::TPCamera | private |
m_elapsed | kge::sn::TPCamera | private |
m_eNodeType | kge::sn::SceneNode | protected |
m_fallowing | kge::sn::TPCamera | private |
m_farZ | kge::sn::TPCamera | private |
m_fov | kge::sn::TPCamera | private |
m_frustum | kge::sn::TPCamera | private |
m_hasShadow | kge::sn::SceneNode | protected |
m_iID | kge::sn::SceneNode | protected |
m_inclination | kge::sn::TPCamera | private |
m_lerp | kge::sn::TPCamera | private |
m_maxTheta | kge::sn::TPCamera | private |
m_minTheta | kge::sn::TPCamera | private |
m_nearZ | kge::sn::TPCamera | private |
m_pAABB | kge::sn::SceneNode | protected |
m_pAbsMat | kge::sn::SceneNode | protected |
m_pBB | kge::sn::SceneNode | protected |
m_pFinalMat | kge::sn::SceneNode | protected |
m_Position | kge::sn::SceneNode | protected |
m_position | kge::sn::TPCamera | private |
m_pParent | kge::sn::SceneNode | protected |
m_pRenderer | kge::sn::SceneNode | protected |
m_projChanged | kge::sn::TPCamera | private |
m_projection | kge::sn::TPCamera | private |
m_pSnMan | kge::sn::SceneNode | protected |
m_radius | kge::sn::TPCamera | private |
m_Rotation | kge::sn::SceneNode | protected |
m_Scale | kge::sn::SceneNode | protected |
m_shakeDuration | kge::sn::TPCamera | private |
m_shakeMagnitude | kge::sn::TPCamera | private |
m_shakeTime | kge::sn::TPCamera | private |
m_shaking | kge::sn::TPCamera | private |
m_sName | kge::sn::SceneNode | protected |
m_target0 | kge::sn::TPCamera | private |
m_target1 | kge::sn::TPCamera | private |
m_tempEye | kge::sn::TPCamera | private |
m_tempTarget | kge::sn::TPCamera | private |
m_up | kge::sn::TPCamera | private |
m_update | kge::sn::TPCamera | private |
m_vChilds | kge::sn::SceneNode | protected |
m_vEffect | kge::sn::SceneNode | protected |
m_vEffectType | kge::sn::SceneNode | protected |
m_view | kge::sn::TPCamera | private |
m_viewChanged | kge::sn::TPCamera | private |
m_vpHeight | kge::sn::TPCamera | private |
m_vpWidth | kge::sn::TPCamera | private |
OnResize() | kge::sn::TPCamera | |
operator=(const TPCamera &other) | kge::sn::TPCamera | private |
PostRender() | kge::sn::TPCamera | virtual |
PreRender(float elapsedTime=0.0f) | kge::sn::TPCamera | virtual |
RemoveChild(SceneNode *child) | kge::sn::SceneNode | virtual |
RemoveChildren() | kge::sn::SceneNode | virtual |
Render() | kge::sn::TPCamera | virtual |
RotateHor(float angle) | kge::sn::TPCamera | |
RotateHorD(float angle) | kge::sn::TPCamera | |
RotateVer(float angle) | kge::sn::TPCamera | |
RotateVerD(float angle) | kge::sn::TPCamera | |
SceneNode() | kge::sn::SceneNode | |
SetAutomaticCulling(bool isTrue) | kge::sn::SceneNode | inlinevirtual |
SetDebugText(char *text) | kge::KgeUnknown | inlineprotected |
SetDelay(float delay) | kge::sn::TPCamera | inline |
SetDistance(float distance) | kge::sn::TPCamera | |
SetFarValue(float farZ) | kge::sn::TPCamera | |
SetFov(float fov) | kge::sn::TPCamera | |
SetFovD(float fov) | kge::sn::TPCamera | |
SetID(int ID) | kge::sn::SceneNode | inlinevirtual |
SetName(const char *name) | kge::sn::SceneNode | inlinevirtual |
SetNearValue(float nearZ) | kge::sn::TPCamera | |
SetParent(SceneNode *parent) | kge::sn::SceneNode | virtual |
SetPhi(float phi) | kge::sn::TPCamera | |
SetPhiD(float phi) | kge::sn::TPCamera | |
SetPosition(const math::Vector &position) | kge::sn::TPCamera | virtual |
SetProjectionMatrix(const math::Matrix &projection) | kge::sn::TPCamera | inline |
SetRotation(const math::Vector &v) | kge::sn::SceneNode | virtual |
SetScale(const math::Vector &v) | kge::sn::SceneNode | virtual |
SetSceneManager(SceneManager *smgr) | kge::sn::SceneNode | virtual |
SetTarget(const math::Vector &target) | kge::sn::TPCamera | |
SetTheta(float theta) | kge::sn::TPCamera | |
SetThetaD(float theta) | kge::sn::TPCamera | |
SetUpDir(const math::Vector &up) | kge::sn::TPCamera | |
SetVisible(bool isVisible) | kge::sn::SceneNode | virtual |
Shake(float magnitude, float duration) | kge::sn::TPCamera | |
TPCamera(const TPCamera &other) | kge::sn::TPCamera | private |
TPCamera(SceneManager *pSnMan, float distance, float theta, float phi, const math::Vector &target, const math::Vector &up) | kge::sn::TPCamera | |
TPCamera(SceneManager *pSnMan, const math::Vector &position, const math::Vector &target, const math::Vector &up) | kge::sn::TPCamera | |
UpdateFinalMat() | kge::sn::SceneNode | inlinevirtual |
Zoom(float scale) | kge::sn::TPCamera | |
~KgeUnknown() | kge::KgeUnknown | inlinevirtual |
~SceneNode() | kge::sn::SceneNode | virtual |