| AddChild(SceneNode *child) | kge::sn::SceneNode | virtual |
| AddEffect(efx::EffectType p, efx::Effect **ppOut) | kge::sn::Camera | inlinevirtual |
| AddRef() | kge::KgeUnknown | inlinevirtual |
| AutoRotateByMouse(bool Enable=true, float Speed=1) | kge::sn::Camera | virtual |
| CalcViewMatrix() | kge::sn::Camera | protectedvirtual |
| Camera(SceneManager *pSnMan, const math::Vector &Positon, const math::Vector &LookAt, const math::Vector &UpDir) | kge::sn::Camera | |
| DecRef() | kge::KgeUnknown | inlinevirtual |
| Draw(bool WithMaterial, bool WithTransform, bool bPosition, bool bNormalTexcoord, bool bTangentBinormal) | kge::sn::Camera | inlinevirtual |
| EnableShadow(bool enable) | kge::sn::SceneNode | |
| GetAbsoluteMatrix() const | kge::sn::SceneNode | virtual |
| GetAxisAlignedBoundingBox() | kge::sn::SceneNode | inlinevirtual |
| GetBoundingBox() | kge::sn::SceneNode | inlinevirtual |
| GetDebugText() | kge::KgeUnknown | inline |
| GetFarValue() const | kge::sn::Camera | inline |
| GetFinalMatrix() | kge::sn::SceneNode | inlinevirtual |
| GetFov() const | kge::sn::Camera | inline |
| GetFrustum() const | kge::sn::Camera | inline |
| GetID() | kge::sn::SceneNode | inlinevirtual |
| GetMaterial(u32 Index) | kge::sn::SceneNode | virtual |
| GetMaterialCount() | kge::sn::SceneNode | virtual |
| GetName() | kge::sn::SceneNode | inlinevirtual |
| GetNearValue() const | kge::sn::Camera | inline |
| GetParent() | kge::sn::SceneNode | inlinevirtual |
| GetPosition() const | kge::sn::Camera | virtual |
| GetProjectionMatrix() const | kge::sn::Camera | inline |
| GetRefCount() | kge::KgeUnknown | inline |
| GetRightDir() | kge::sn::Camera | inlinevirtual |
| GetRotation() const | kge::sn::SceneNode | virtual |
| GetScale() const | kge::sn::SceneNode | virtual |
| GetTarget() const | kge::sn::Camera | virtual |
| GetType() const | kge::sn::Camera | inlinevirtual |
| GetUpDir() | kge::sn::Camera | inlinevirtual |
| GetViewMatrix() const | kge::sn::Camera | inline |
| GetViewportHeight() const | kge::sn::Camera | inline |
| GetViewportWidth() const | kge::sn::Camera | inline |
| GetVisible() | kge::sn::SceneNode | inlinevirtual |
| HasShadow() const | kge::sn::SceneNode | inline |
| HasThisEffect(efx::EffectType p) | kge::sn::SceneNode | protectedvirtual |
| IsChanged() const | kge::sn::Camera | inline |
| IsVisibleInFrame() | kge::sn::SceneNode | inlinevirtual |
| KgeUnknown() | kge::KgeUnknown | inline |
| m_bARBM | kge::sn::Camera | protected |
| m_bAutoCulling | kge::sn::SceneNode | protected |
| m_bChanged | kge::sn::Camera | protected |
| m_bProjChanged | kge::sn::Camera | protected |
| m_bVis | kge::sn::SceneNode | protected |
| m_bVisFrame | kge::sn::SceneNode | protected |
| m_eNodeType | kge::sn::SceneNode | protected |
| m_fCurRotX | kge::sn::Camera | protected |
| m_fFar | kge::sn::Camera | protected |
| m_fFov | kge::sn::Camera | protected |
| m_fLastRotX | kge::sn::Camera | protected |
| m_fNear | kge::sn::Camera | protected |
| m_frustum | kge::sn::Camera | protected |
| m_fSpeed | kge::sn::Camera | protected |
| m_hasShadow | kge::sn::SceneNode | protected |
| m_iID | kge::sn::SceneNode | protected |
| m_iMiddleX | kge::sn::Camera | protected |
| m_iMiddleY | kge::sn::Camera | protected |
| m_mProj | kge::sn::Camera | protected |
| m_mView | kge::sn::Camera | protected |
| m_pAABB | kge::sn::SceneNode | protected |
| m_pAbsMat | kge::sn::SceneNode | protected |
| m_pBB | kge::sn::SceneNode | protected |
| m_pFinalMat | kge::sn::SceneNode | protected |
| m_Position | kge::sn::SceneNode | protected |
| m_pParent | kge::sn::SceneNode | protected |
| m_pRenderer | kge::sn::SceneNode | protected |
| m_pSnMan | kge::sn::SceneNode | protected |
| m_Rotation | kge::sn::SceneNode | protected |
| m_Scale | kge::sn::SceneNode | protected |
| m_sName | kge::sn::SceneNode | protected |
| m_vChilds | kge::sn::SceneNode | protected |
| m_vEffect | kge::sn::SceneNode | protected |
| m_vEffectType | kge::sn::SceneNode | protected |
| m_vLook | kge::sn::Camera | protected |
| m_vpHeight | kge::sn::Camera | protected |
| m_vPos | kge::sn::Camera | protected |
| m_vpWidth | kge::sn::Camera | protected |
| m_vRight | kge::sn::Camera | protected |
| m_vUp | kge::sn::Camera | protected |
| MoveBF(float Speed) | kge::sn::Camera | virtual |
| MoveRL(float Speed) | kge::sn::Camera | virtual |
| PostRender() | kge::sn::Camera | virtual |
| PreRender(float elapsedTime=0.0f) | kge::sn::Camera | virtual |
| RemoveChild(SceneNode *child) | kge::sn::SceneNode | virtual |
| RemoveChildren() | kge::sn::SceneNode | virtual |
| Render() | kge::sn::Camera | virtual |
| Rotate(float Angle, const math::Vector &Axis=math::Vector(0.0f, 1.0f, 0.0f)) | kge::sn::Camera | virtual |
| RotateAroundPoint(float Angle, const math::Vector *Center=NULL, const math::Vector &Axis=math::Vector(0.0f, 1.0f, 0.0f)) | kge::sn::Camera | virtual |
| RotViewByMouse() | kge::sn::Camera | protectedvirtual |
| SceneManager class | kge::sn::Camera | friend |
| SceneNode() | kge::sn::SceneNode | |
| SetAutomaticCulling(bool isTrue) | kge::sn::SceneNode | inlinevirtual |
| SetDebugText(char *text) | kge::KgeUnknown | inlineprotected |
| SetFarValue(float f) | kge::sn::Camera | inline |
| SetFov(float fov) | kge::sn::Camera | |
| SetID(int ID) | kge::sn::SceneNode | inlinevirtual |
| SetName(const char *name) | kge::sn::SceneNode | inlinevirtual |
| SetNearValue(float f) | kge::sn::Camera | inline |
| SetParent(SceneNode *parent) | kge::sn::SceneNode | virtual |
| SetPosition(const math::Vector &v) | kge::sn::Camera | virtual |
| SetProjectionMatrix(const math::Matrix *mat) | kge::sn::Camera | inlinevirtual |
| SetRotation(const math::Vector &v) | kge::sn::SceneNode | virtual |
| SetScale(const math::Vector &v) | kge::sn::SceneNode | virtual |
| SetSceneManager(SceneManager *smgr) | kge::sn::SceneNode | virtual |
| SetTarget(const math::Vector &v) | kge::sn::Camera | virtual |
| SetUpDir(const math::Vector &v) | kge::sn::Camera | virtual |
| SetVisible(bool isVisible) | kge::sn::SceneNode | virtual |
| UpdateFinalMat() | kge::sn::SceneNode | inlinevirtual |
| ~Camera() | kge::sn::Camera | virtual |
| ~KgeUnknown() | kge::KgeUnknown | inlinevirtual |
| ~SceneNode() | kge::sn::SceneNode | virtual |