| AddChild(SceneNode *child) | kge::sn::SceneNode | virtual |
| AddEffect(efx::EffectType p, efx::Effect **ppOut) | kge::sn::AnimatedMesh | virtual |
| AddRef() | kge::KgeUnknown | inlinevirtual |
| Animate(float elapsedTime) | kge::sn::AnimatedMesh | protectedvirtual |
| AnimatedMesh(gfx::MeshBuffer *mb) | kge::sn::AnimatedMesh | |
| ConnectOnAnimationEnd(kge::core::Functor1< void, void * > *pFun) | kge::sn::AnimatedMesh | virtual |
| CreateHardwareSkin() | kge::sn::AnimatedMesh | protectedvirtual |
| CreateMirrorPlane(efx::Effect **ppCreatedMirror) | kge::sn::AnimatedMesh | protectedvirtual |
| CreateShadowPlane(efx::Effect **ppCreatedShadow) | kge::sn::AnimatedMesh | protectedvirtual |
| DecRef() | kge::KgeUnknown | inlinevirtual |
| DisconnectOnAnimationEnd() | kge::sn::AnimatedMesh | virtual |
| Draw(bool WithMaterial, bool WithTransform, bool bPosition, bool bNormalTexcoord, bool bTangentBinormal) | kge::sn::AnimatedMesh | virtual |
| EnableShadow(bool enable) | kge::sn::SceneNode | |
| GetAbsoluteMatrix() const | kge::sn::SceneNode | virtual |
| GetAnimationSpeed() | kge::sn::AnimatedMesh | inline |
| GetAxisAlignedBoundingBox() | kge::sn::SceneNode | inlinevirtual |
| GetBoneByName(const char *Name) | kge::sn::AnimatedMesh | virtual |
| GetBones() | kge::sn::AnimatedMesh | inlinevirtual |
| GetBonesCount() | kge::sn::AnimatedMesh | inlinevirtual |
| GetBoundingBox() | kge::sn::SceneNode | inlinevirtual |
| GetDebugText() | kge::KgeUnknown | inline |
| GetFileName() | kge::sn::AnimatedMesh | inline |
| GetFinalMatrix() | kge::sn::SceneNode | inlinevirtual |
| GetGlobalAnimationSpeed() | kge::sn::AnimatedMesh | inlinestatic |
| GetID() | kge::sn::SceneNode | inlinevirtual |
| GetMaterial(u32 Index) | kge::sn::AnimatedMesh | virtual |
| GetMaterialCount() | kge::sn::AnimatedMesh | virtual |
| GetName() | kge::sn::SceneNode | inlinevirtual |
| GetParent() | kge::sn::SceneNode | inlinevirtual |
| GetPosition() const | kge::sn::SceneNode | virtual |
| GetRefCount() | kge::KgeUnknown | inline |
| GetRotation() const | kge::sn::SceneNode | virtual |
| GetScale() const | kge::sn::SceneNode | virtual |
| GetType() const | kge::sn::SceneNode | inlinevirtual |
| GetUserData() | kge::sn::AnimatedMesh | inlinevirtual |
| GetVisible() | kge::sn::SceneNode | inlinevirtual |
| HasShadow() const | kge::sn::SceneNode | inline |
| HasThisEffect(efx::EffectType p) | kge::sn::SceneNode | protectedvirtual |
| IsActionFrameReached() | kge::sn::AnimatedMesh | inline |
| IsVisibleInFrame() | kge::sn::SceneNode | inlinevirtual |
| KgeUnknown() | kge::KgeUnknown | inline |
| m_bActionFrameReached | kge::sn::AnimatedMesh | protected |
| m_bAutoCulling | kge::sn::SceneNode | protected |
| m_bBlend | kge::sn::AnimatedMesh | protected |
| m_bCheckForActionFrame | kge::sn::AnimatedMesh | protected |
| m_bLoop | kge::sn::AnimatedMesh | protected |
| m_bVis | kge::sn::SceneNode | protected |
| m_bVisFrame | kge::sn::SceneNode | protected |
| m_eNodeType | kge::sn::SceneNode | protected |
| m_fActionFrame | kge::sn::AnimatedMesh | protected |
| m_fBlendTime | kge::sn::AnimatedMesh | protected |
| m_fEndTime | kge::sn::AnimatedMesh | protected |
| m_fLastTime | kge::sn::AnimatedMesh | protected |
| m_fSpeed | kge::sn::AnimatedMesh | protected |
| m_fStartTime | kge::sn::AnimatedMesh | protected |
| m_hasShadow | kge::sn::SceneNode | protected |
| m_iID | kge::sn::SceneNode | protected |
| m_iNumBones | kge::sn::AnimatedMesh | protected |
| m_iNumMeshes | kge::sn::AnimatedMesh | protected |
| m_pAABB | kge::sn::SceneNode | protected |
| m_pAbsMat | kge::sn::SceneNode | protected |
| m_pAnimation | kge::sn::AnimatedMesh | protected |
| m_pBB | kge::sn::SceneNode | protected |
| m_pBones | kge::sn::AnimatedMesh | protected |
| m_pEndAniFunc | kge::sn::AnimatedMesh | protected |
| m_pFileName | kge::sn::AnimatedMesh | protected |
| m_pFinalMat | kge::sn::SceneNode | protected |
| m_pMaterials | kge::sn::AnimatedMesh | protected |
| m_pMeshBuffer | kge::sn::AnimatedMesh | protected |
| m_pMeshes | kge::sn::AnimatedMesh | protected |
| m_Position | kge::sn::SceneNode | protected |
| m_pParent | kge::sn::SceneNode | protected |
| m_pPHSshader | kge::sn::AnimatedMesh | protected |
| m_pRCurFrameData | kge::sn::AnimatedMesh | protected |
| m_pRenderer | kge::sn::SceneNode | protected |
| m_pRLastFrameData | kge::sn::AnimatedMesh | protected |
| m_pShaderInstance | kge::sn::AnimatedMesh | protected |
| m_pSnMan | kge::sn::SceneNode | protected |
| m_pTCurFrameData | kge::sn::AnimatedMesh | protected |
| m_pTLastFrameData | kge::sn::AnimatedMesh | protected |
| m_pUData | kge::sn::AnimatedMesh | protected |
| m_pVHSshader | kge::sn::AnimatedMesh | protected |
| m_Rotation | kge::sn::SceneNode | protected |
| m_sAnimSpeed | kge::sn::AnimatedMesh | protectedstatic |
| m_Scale | kge::sn::SceneNode | protected |
| m_shBones | kge::sn::AnimatedMesh | protected |
| m_shDiffColor | kge::sn::AnimatedMesh | protected |
| m_shDir | kge::sn::AnimatedMesh | protected |
| m_shViewProj | kge::sn::AnimatedMesh | protected |
| m_shWorld | kge::sn::AnimatedMesh | protected |
| m_sName | kge::sn::SceneNode | protected |
| m_vChilds | kge::sn::SceneNode | protected |
| m_vEffect | kge::sn::SceneNode | protected |
| m_vEffectType | kge::sn::SceneNode | protected |
| PostRender() | kge::sn::AnimatedMesh | virtual |
| PreRender(float elapsedTime) | kge::sn::AnimatedMesh | virtual |
| RemoveChild(SceneNode *child) | kge::sn::SceneNode | virtual |
| RemoveChildren() | kge::sn::SceneNode | virtual |
| RemoveChildrenFromBones() | kge::sn::AnimatedMesh | |
| Render() | kge::sn::AnimatedMesh | virtual |
| RenderMesh() | kge::sn::AnimatedMesh | protectedvirtual |
| SceneNode() | kge::sn::SceneNode | |
| SetActionFrame(int ActionFrame) | kge::sn::AnimatedMesh | |
| SetAnimationFrame(int StartTime=0, int EndTime=-1, bool Loop=true, bool Blend=true) | kge::sn::AnimatedMesh | virtual |
| SetAnimationSpeed(float Speed) | kge::sn::AnimatedMesh | inlinevirtual |
| SetAnimationTime(float StartTime=0.0f, float EndTime=-1.0f, bool Loop=true, bool Blend=true) | kge::sn::AnimatedMesh | virtual |
| SetAutomaticCulling(bool isTrue) | kge::sn::SceneNode | inlinevirtual |
| SetDebugText(char *text) | kge::KgeUnknown | inlineprotected |
| SetFileName(core::String *str) | kge::sn::AnimatedMesh | inline |
| SetGlobalAnimationSpeed(float fSpeed) | kge::sn::AnimatedMesh | inlinestatic |
| SetID(int ID) | kge::sn::SceneNode | inlinevirtual |
| SetName(const char *name) | kge::sn::SceneNode | inlinevirtual |
| SetParent(SceneNode *parent) | kge::sn::SceneNode | virtual |
| SetPosition(const math::Vector &v) | kge::sn::SceneNode | virtual |
| SetRotation(const math::Vector &v) | kge::sn::SceneNode | virtual |
| SetScale(const math::Vector &v) | kge::sn::SceneNode | virtual |
| SetSceneManager(SceneManager *smgr) | kge::sn::SceneNode | virtual |
| SetShader(gfx::ShaderInstance *shader) | kge::sn::AnimatedMesh | virtual |
| SetShaderConstsForHS(gfx::ShaderInstance *si) | kge::sn::AnimatedMesh | protectedvirtual |
| SetUserData(void *data) | kge::sn::AnimatedMesh | inlinevirtual |
| SetVisible(bool isVisible) | kge::sn::SceneNode | virtual |
| UpdateFinalMat() | kge::sn::SceneNode | inlinevirtual |
| ~AnimatedMesh() | kge::sn::AnimatedMesh | |
| ~KgeUnknown() | kge::KgeUnknown | inlinevirtual |
| ~SceneNode() | kge::sn::SceneNode | virtual |