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Kochol Game Engine
0.1.0
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This is the complete list of members for kge::ph::DynamicTriangleMesh, including all inherited members.
AddRef() | kge::KgeUnknown | inlinevirtual |
DecRef() | kge::KgeUnknown | inlinevirtual |
DynamicTriangleMesh() | kge::ph::DynamicTriangleMesh | |
GetDebugText() | kge::KgeUnknown | inline |
GetRefCount() | kge::KgeUnknown | inline |
Init(sn::TileTerrain *pTerrain) | kge::ph::DynamicTriangleMesh | |
IntersectRay(math::Ray *pRay) | kge::ph::DynamicTriangleMesh | |
IntersectRay(math::Ray *pRay, int &OutClosestPointIndex) | kge::ph::DynamicTriangleMesh | |
IntersectRayClosestFace(math::Ray *pRay, int &OutClosestPointIndex, math::Vector &vp) | kge::ph::DynamicTriangleMesh | |
KgeUnknown() | kge::KgeUnknown | inline |
m_iAabbCount | kge::ph::DynamicTriangleMesh | protected |
m_iTriCount | kge::ph::DynamicTriangleMesh | protected |
m_iUTriCopunt | kge::ph::DynamicTriangleMesh | protected |
m_iVTriCount | kge::ph::DynamicTriangleMesh | protected |
m_pAABB | kge::ph::DynamicTriangleMesh | protected |
m_pTris | kge::ph::DynamicTriangleMesh | protected |
SetDebugText(char *text) | kge::KgeUnknown | inlineprotected |
~DynamicTriangleMesh() | kge::ph::DynamicTriangleMesh | |
~KgeUnknown() | kge::KgeUnknown | inlinevirtual |