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Kochol Game Engine
0.1.0
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This is the complete list of members for kge::ph::DynamicTriangleMesh, including all inherited members.
| AddRef() | kge::KgeUnknown | inlinevirtual |
| DecRef() | kge::KgeUnknown | inlinevirtual |
| DynamicTriangleMesh() | kge::ph::DynamicTriangleMesh | |
| GetDebugText() | kge::KgeUnknown | inline |
| GetRefCount() | kge::KgeUnknown | inline |
| Init(sn::TileTerrain *pTerrain) | kge::ph::DynamicTriangleMesh | |
| IntersectRay(math::Ray *pRay) | kge::ph::DynamicTriangleMesh | |
| IntersectRay(math::Ray *pRay, int &OutClosestPointIndex) | kge::ph::DynamicTriangleMesh | |
| IntersectRayClosestFace(math::Ray *pRay, int &OutClosestPointIndex, math::Vector &vp) | kge::ph::DynamicTriangleMesh | |
| KgeUnknown() | kge::KgeUnknown | inline |
| m_iAabbCount | kge::ph::DynamicTriangleMesh | protected |
| m_iTriCount | kge::ph::DynamicTriangleMesh | protected |
| m_iUTriCopunt | kge::ph::DynamicTriangleMesh | protected |
| m_iVTriCount | kge::ph::DynamicTriangleMesh | protected |
| m_pAABB | kge::ph::DynamicTriangleMesh | protected |
| m_pTris | kge::ph::DynamicTriangleMesh | protected |
| SetDebugText(char *text) | kge::KgeUnknown | inlineprotected |
| ~DynamicTriangleMesh() | kge::ph::DynamicTriangleMesh | |
| ~KgeUnknown() | kge::KgeUnknown | inlinevirtual |