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Kochol Game Engine
0.1.0
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This is the complete list of members for kge::net::Network, including all inherited members.
| ConnectToServer(char *serverip, int port) | kge::net::Network | |
| CreateServer(int maxPlayers, int port) | kge::net::Network | |
| GetIsConnected() | kge::net::Network | inline |
| GetIsServer() | kge::net::Network | inline |
| GetRakPeer() | kge::net::Network | inline |
| m_bIsConnected | kge::net::Network | protected |
| m_bIsServer | kge::net::Network | protected |
| m_bIsServerChanged | kge::net::Network | protected |
| m_pEvents | kge::net::Network | protected |
| m_pPeer | kge::net::Network | protected |
| Network() | kge::net::Network | |
| Run() | kge::net::Network | |
| SetNetworkEvents(NetworkEvents *p) | kge::net::Network | |
| ~Network() | kge::net::Network |