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Kochol Game Engine
0.1.0
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This is the complete list of members for kge::net::Network, including all inherited members.
ConnectToServer(char *serverip, int port) | kge::net::Network | |
CreateServer(int maxPlayers, int port) | kge::net::Network | |
GetIsConnected() | kge::net::Network | inline |
GetIsServer() | kge::net::Network | inline |
GetRakPeer() | kge::net::Network | inline |
m_bIsConnected | kge::net::Network | protected |
m_bIsServer | kge::net::Network | protected |
m_bIsServerChanged | kge::net::Network | protected |
m_pEvents | kge::net::Network | protected |
m_pPeer | kge::net::Network | protected |
Network() | kge::net::Network | |
Run() | kge::net::Network | |
SetNetworkEvents(NetworkEvents *p) | kge::net::Network | |
~Network() | kge::net::Network |