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Kochol Game Engine
0.1.0
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This is the complete list of members for kge::math::Frustum, including all inherited members.
Collision(const Sphere *pSphere) const | kge::math::Frustum | |
Collision(const AABB *pBox) const | kge::math::Frustum | |
Frustum() | kge::math::Frustum | |
GetBoundingBox() | kge::math::Frustum | |
GetCenter() | kge::math::Frustum | |
GetCorners() | kge::math::Frustum | |
GetFarLeftDownPoint() | kge::math::Frustum | |
GetFarLeftUpPoint() | kge::math::Frustum | |
GetFarRightDownPoint() | kge::math::Frustum | |
GetFarRightUpPoint() | kge::math::Frustum | |
Init(const Matrix *pMatrixView, const Matrix *pMatrixProjection) | kge::math::Frustum | virtual |
m_bCalcAABB | kge::math::Frustum | protected |
m_mViewProj | kge::math::Frustum | protected |
m_pAABB | kge::math::Frustum | protected |
m_pCameraPosition | kge::math::Frustum | |
m_pSides | kge::math::Frustum | protected |
m_vCenter | kge::math::Frustum | protected |
m_vCorners | kge::math::Frustum | protected |
TestSphere(const Sphere *pSphere) const | kge::math::Frustum | |
TestSweptSphere(Sphere &sphere, Vector &sweepDir) const | kge::math::Frustum | |
~Frustum() | kge::math::Frustum |