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Kochol Game Engine
0.1.0
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This is the complete list of members for kge::gfx::Shader, including all inherited members.
AddRef() | kge::KgeUnknown | inlinevirtual |
ConnectOnPreRender(kge::core::Functor0< void > *pFun) | kge::gfx::Shader | inlinevirtual |
DecRef() | kge::KgeUnknown | inlinevirtual |
GetConstatnt(const char *Name) | kge::gfx::Shader | inlinevirtual |
GetDebugText() | kge::KgeUnknown | inline |
GetFileName() | kge::Resource | inlinevirtual |
GetHandle() | kge::Resource | inlinevirtual |
GetName() | kge::Resource | inlinevirtual |
GetRefCount() | kge::KgeUnknown | inline |
GetTextureIndex(const char *Name) | kge::gfx::Shader | inlinevirtual |
KgeUnknown() | kge::KgeUnknown | inline |
m_iHandle | kge::Resource | protected |
m_pExtraParam | kge::Resource | protected |
m_pFileName | kge::Resource | protected |
m_pFun | kge::gfx::Shader | protected |
m_pMyMgr | kge::Resource | protected |
m_pName | kge::Resource | protected |
PreRender() | kge::gfx::Shader | inlinevirtual |
Render() | kge::gfx::Shader | inlinevirtual |
Resource(const u32 Handle, const char *FileName, const char *Name, void *ExtraParam) | kge::Resource | |
SetConstant(ShaderHandle Handler, const float *Values, u32 Count) | kge::gfx::Shader | inlinevirtual |
SetConstant(ShaderHandle Handler, const int *Values, u32 Count) | kge::gfx::Shader | inlinevirtual |
SetConstant(const float *Values, u32 StartRegisterIndex, u32 Count=1) | kge::gfx::Shader | inlinevirtual |
SetDebugText(char *text) | kge::KgeUnknown | inlineprotected |
Shader(const u32 Handle, const char *FileName, const char *Name, void *ExtraParam) | kge::gfx::Shader | inline |
~KgeUnknown() | kge::KgeUnknown | inlinevirtual |
~Resource() | kge::Resource | virtual |
~Shader() | kge::gfx::Shader | inlinevirtual |