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Kochol Game Engine
0.1.0
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This is the complete list of members for kge::gfx::Lighting, including all inherited members.
AddDirectionalLight(const math::Vector &vDir, const Colorf &color) | kge::gfx::Lighting | virtual |
AddPointLight(const math::Vector &vPosition, const Colorf &color) | kge::gfx::Lighting | virtual |
AddRef() | kge::KgeUnknown | inlinevirtual |
AddSpotLight(const math::Vector &vPosition, const math::Vector &vDirection, const Colorf &color) | kge::gfx::Lighting | virtual |
DecRef() | kge::KgeUnknown | inlinevirtual |
GetAmbientLight() | kge::gfx::Lighting | inlinevirtual |
GetDebugText() | kge::KgeUnknown | inline |
GetRefCount() | kge::KgeUnknown | inline |
KgeUnknown() | kge::KgeUnknown | inline |
Lighting() | kge::gfx::Lighting | inline |
m_cAmbient | kge::gfx::Lighting | protected |
SetAmbientLight(const Colorf &color)=0 | kge::gfx::Lighting | pure virtual |
SetDebugText(char *text) | kge::KgeUnknown | inlineprotected |
SetLight(LightData *pLight, int Index)=0 | kge::gfx::Lighting | pure virtual |
~KgeUnknown() | kge::KgeUnknown | inlinevirtual |
~Lighting() | kge::gfx::Lighting | inlinevirtual |