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Kochol Game Engine
0.1.0
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This is the complete list of members for kge::gfx::Lighting, including all inherited members.
| AddDirectionalLight(const math::Vector &vDir, const Colorf &color) | kge::gfx::Lighting | virtual |
| AddPointLight(const math::Vector &vPosition, const Colorf &color) | kge::gfx::Lighting | virtual |
| AddRef() | kge::KgeUnknown | inlinevirtual |
| AddSpotLight(const math::Vector &vPosition, const math::Vector &vDirection, const Colorf &color) | kge::gfx::Lighting | virtual |
| DecRef() | kge::KgeUnknown | inlinevirtual |
| GetAmbientLight() | kge::gfx::Lighting | inlinevirtual |
| GetDebugText() | kge::KgeUnknown | inline |
| GetRefCount() | kge::KgeUnknown | inline |
| KgeUnknown() | kge::KgeUnknown | inline |
| Lighting() | kge::gfx::Lighting | inline |
| m_cAmbient | kge::gfx::Lighting | protected |
| SetAmbientLight(const Colorf &color)=0 | kge::gfx::Lighting | pure virtual |
| SetDebugText(char *text) | kge::KgeUnknown | inlineprotected |
| SetLight(LightData *pLight, int Index)=0 | kge::gfx::Lighting | pure virtual |
| ~KgeUnknown() | kge::KgeUnknown | inlinevirtual |
| ~Lighting() | kge::gfx::Lighting | inlinevirtual |