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0.1.0
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kge::av::SoundSystem Member List
This is the complete list of members for
kge::av::SoundSystem
, including all inherited members.
CreateSound2D
(const char *filename, bool streaming)=0
kge::av::SoundSystem
pure virtual
CreateSound3D
(const char *filename)=0
kge::av::SoundSystem
pure virtual
GetEffectsVolume
() const
kge::av::SoundSystem
inline
GetMusicVolume
() const
kge::av::SoundSystem
inline
GetType
() const
kge::av::SoundSystem
inline
Init
(void *hwnd)=0
kge::av::SoundSystem
pure virtual
m_effectsVolume
kge::av::SoundSystem
protected
m_eType
kge::av::SoundSystem
private
m_musicVolume
kge::av::SoundSystem
protected
Pause
(bool pause)=0
kge::av::SoundSystem
pure virtual
SetEffectsVolume
(float volume)=0
kge::av::SoundSystem
pure virtual
SetListenerOrientation
(const math::Vector &forward, const math::Vector &up)=0
kge::av::SoundSystem
pure virtual
SetListenerPosition
(const math::Vector &pos)=0
kge::av::SoundSystem
pure virtual
SetListenerVelocity
(const math::Vector &vel)=0
kge::av::SoundSystem
pure virtual
SetMusicVolume
(float volume)=0
kge::av::SoundSystem
pure virtual
SoundSystem
(SoundSystemType type, float musicVolume, float effectsVolume)
kge::av::SoundSystem
inline
Stop
()=0
kge::av::SoundSystem
pure virtual
Update
()=0
kge::av::SoundSystem
pure virtual
~SoundSystem
()
kge::av::SoundSystem
inline
virtual
Generated on Mon Jan 6 2014 16:02:55 for Kochol Game Engine by
1.8.1.2