1 #ifndef KGE_ACTOR_DYNAMIC_H
2 #define KGE_ACTOR_DYNAMIC_H
39 virtual void setMass (
float mass ) = 0;
42 virtual float getMass (
void ) = 0;
96 virtual void setName (
const char *Name ) = 0;
99 virtual const char*
getName (
void ) = 0;
144 #endif // KGE_ACTOR_DYNAMIC_H